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But that silence was a bit boring. It would be nice to have some ambient music during mission, but great mission anyway.
Thanks for the feedback!
maybe you can do another one with some changes:
-add weapon boxes to the spawn/base so the player can choose/switch between all kind of weapons
-remove the ammo limit. ammo can be obtained from ammo boxes at the base
-an increased number of enemy units since any weapon can be used
-mission fail if the base is left by all players
On a sidenote (for this mission), I was considering adding the NVS, TWS, and Nighstalker optics to the MP Parameters, as well as adding a "Nighttime" option to the Parameters.