Call of Duty: Black Ops III

Call of Duty: Black Ops III

RAVINE
 This topic has been pinned, so it's probably important
VerK0  [developer] 12 Dec, 2020 @ 5:43am
Update Log
Version 1.00.0
- Release
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VerK0  [developer] 12 Dec, 2020 @ 11:01pm 
RAVINE Update (Version 1.00.1)
- Updated localized strings.
- Added perk descriptions for all perks.
- Nerfed MOG12 Damage Ranges.
- Adjusted Madgaz Moonshine Pricing.
- Added Headshot Combo Reward & Deadshot Easter Egg.
- Adjusted bloom.
- Adjusted color grading.
VerK0  [developer] 14 Dec, 2020 @ 6:38am 
RAVINE Update (Version 1.01.0)
- Added realmic time event.
- Reduced the amount of AI/Actors that can be alive at once.
- Reduced minigun bullet per shot count, range and fire rate.
- Increased hipspread of MOG12 and reduced damage ranges.
- Reduced MOG12 price from 1000 to 900.
- Standardized reserve ammo counts for all weapons.
- Heavily reduced dog health on first dog round.
- Tweaked overall dog health.
- Adjusted damage on the Swat RFT.
- Reduced price of the Swat RFT from 1650 to 1200.
- Reduced parasite/pest spawns on specific events.
- Fixed dogs being visible while spawning in the cave.
- Potentially fixed G Spawn error & minigun related crashes.
VerK0  [developer] 16 Dec, 2020 @ 8:52am 
RAVINE (Version 1.02.0)
- Fixed players who join in-progress are unable to use portals.
- Fixed final zombie kill of round hitmarker sound playing when it shouldn't.
- Implemented developer prints for debugging use command (devprints <0/1>).
- Updated Pack-a-Punched ICR-7.
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