XCOM 2
ADVENT Not Created Equal WOTC
 This topic has been pinned, so it's probably important
h4ilst0rm  [developer] 17 Feb, 2021 @ 9:12am
Possbile eStat_* values
Not tested, just copied from source code and provided as reference. Using many of these may or may not have any or unintended effects.

enum ECharStatType { eStat_Invalid, eStat_UtilityItems, eStat_HP, eStat_Offense, eStat_Defense, eStat_Mobility, eStat_Will, eStat_Hacking, // Used in calculating chance of success for hacking attempts. eStat_SightRadius, eStat_FlightFuel, eStat_AlertLevel, eStat_BackpackSize, eStat_Dodge, eStat_ArmorChance, // DEPRECATED - armor will always be used regardless of this value eStat_ArmorMitigation, eStat_ArmorPiercing, eStat_PsiOffense, eStat_HackDefense, // Units use this when defending against hacking attempts. eStat_DetectionRadius, // The radius at which this unit will detect other concealed units. Overall Detection Range = eStat_DetectionModifier, // The modifier this unit will apply to the range at which other units can detect this unit. Detector.DetectionRadius * (1.0 - Detectee.DetectionModifier) eStat_CritChance, eStat_Strength, eStat_SeeMovement, eStat_HearingRadius, eStat_CombatSims, eStat_FlankingCritChance, eStat_ShieldHP, eStat_Job, eStat_FlankingAimBonus, };
Last edited by h4ilst0rm; 17 Feb, 2021 @ 9:17am