Noita
Conjurer
PorkChop564 27 Mar, 2021 @ 9:09pm
How do you change spells on wands?
This might seem like a silly question but I know how wand customising works in the base game but how or where do I have to be to change the wand in Conjurer?

I also see the 'tool' wands cant be changed so I just meant that other wand you get.

Love the rest of the mod so far!
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Mortti  [developer] 29 Mar, 2021 @ 2:26am 
Hey! Generally speaking anything related to wand crafting is currently very underdeveloped in Conjurer (as you can witness by the huge spell entity panel). This will likely change in the future when I get all the other sandbox features out of the way.

But for now, to change your wands you can simply spawn the Tinker With Wands Everywhere perk for yourself with the entity wand :)
PorkChop564 29 Mar, 2021 @ 3:16am 
thanks heaps!

ps, I love the rain feature, It has some pretty cool results :steamhappy:
Mortti  [developer] 29 Mar, 2021 @ 1:49pm 
Np. And I agree! Great fun for "organic building" :P
CSperson 23 Sep, 2024 @ 7:10am 
For some reason, the "tinker with wands everywhere" perk doesn't show up in the spawn menu. It could be an incompatibility, idk, but it seems weird, and I've somehow ended up with not having the perk at certain points even though I have a mod to start with it enabled. Also, the "advanced map" mod seems almost completely incompatible given how vastly different what it shows is to the actual world, but that's not surprising.
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