Don't Starve Together

Don't Starve Together

Skully's Sea Pack THREE
 This topic has been pinned, so it's probably important
Lord Skully  [developer] 23 Jan, 2021 @ 6:25am
Suggestions / Feedback
If you have suggestions or feedback on the mod, please tell me something about it in this channel! Just note that you will get a faster response time if you told me in the discord server.
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Showing 1-15 of 21 comments
Sharkrad082 31 Jan, 2021 @ 12:19pm 
Can you Fix the cook book the Rep-ices aren't coming in,
Lord Skully  [developer] 31 Jan, 2021 @ 1:23pm 
idk how sorry bro
Cedar 8 Feb, 2021 @ 3:56pm 
After the latest update (2/07), certain sections of the game world cause an instant CTD for all players. With some log digging, the error pointed to a section of the 'brain.lua' script in this mod. This was a moderately-modded server and we were quite far in. None of our other mods had updated that day. Here's the link to the logs. pastebin(dot)com/WBMeehdF
Any suggestions or fixes would be appreciated.
Lord Skully  [developer] 8 Feb, 2021 @ 4:05pm 
looking into it right now. Thank you! :steamthumbsup:
Lord Skully  [developer] 8 Feb, 2021 @ 4:09pm 
Originally posted by Cedar:
After the latest update (2/07), certain sections of the game world cause an instant CTD for all players. With some log digging, the error pointed to a section of the 'brain.lua' script in this mod. This was a moderately-modded server and we were quite far in. None of our other mods had updated that day. Here's the link to the logs. pastebin(dot)com/WBMeehdF
Any suggestions or fixes would be appreciated.

May you elaborate on what you mean by "certain sections of the world"? I believe this crash might be related to the Woodweavers & their homefinding.
Cedar 8 Feb, 2021 @ 4:50pm 
We couldn't get close enough to verify that it was woodweavers specifically, but it seems likely, it was on a path towards an evergreen forest with a few Weaver nests as far as I remember. This forest in particular had burned down earlier and was regrowing by the time the crash happened.
Lord Skully  [developer] 8 Feb, 2021 @ 5:54pm 
Originally posted by Cedar:
We couldn't get close enough to verify that it was woodweavers specifically, but it seems likely, it was on a path towards an evergreen forest with a few Weaver nests as far as I remember. This forest in particular had burned down earlier and was regrowing by the time the crash happened.

thank you, i will try and fix this right now
Cedar 9 Feb, 2021 @ 3:52pm 
Thanks a ton for the quick reply and fix, but it seems it's not working. Even after a rollback I just get the same error about KnownLocations and crash to desktop.
Lord Skully  [developer] 10 Feb, 2021 @ 1:19am 
if thats the case i can say with 99% certainly that you simply just have some sort of mod incompatibility. What other mods are you using?
Lord Skully  [developer] 10 Feb, 2021 @ 2:25am 
Nevermind that- I did some testing and I was able to recreate the crash with only CtC. Im working on it
Lord Skully  [developer] 10 Feb, 2021 @ 12:27pm 
Ok, it is fixed. I actually tested it this time lol
Cedar 11 Feb, 2021 @ 5:43pm 
Confirmed, thanks again!
Lord Skully  [developer] 11 Feb, 2021 @ 5:46pm 
Anytime. I'd rather have time spent fixing a bug than a broken mod lol :steamthumbsup:
Dvil 12 Feb, 2021 @ 9:15am 
Hey, my world crashes with your mod. Might be that it collides with some other mod (Animal drop items) or its just a bug. Crashes always at the same time of the day 2.
Leaving a log:
[00:21:51]: [string "../mods/workshop-2325506470/ctc/mobs/herbiv..."]:111: attempt to call global 'SpawnPrefab' (a nil value) LUA ERROR stack traceback: ../mods/workshop-2325506470/ctc/mobs/herbivores.lua:111 in (field) oneatfn (Lua) <108-119> inst = 104967 - pigman (valid:true) food = 130513 - butterflywings (valid:true) scripts/components/eater.lua:186 in () ? (Lua) <142-209> self = sanityabsorption = 1 oneatfn = function - ../mods/workshop-2325506470/ctc/mobs/herbivores.lua:108 eatwholestack = false preferseating = table: 32697FD0 ignoresspoilage = false strongstomach = true inst = 104967 - pigman (valid:true) hungerabsorption = 1 healthabsorption = 1 eater = false _ = table: 32697A08 food = 130513 - butterflywings (valid:true) feeder = 104967 - pigman (valid:true) stack_mult = 1 base_mult = 1 =(tail call):-1 in () (tail) <-1--1> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = options = table: 16A98C18 action = table: 088DD118 doer = 104967 - pigman (valid:true) onsuccess = table: 16A986C8 doerownsobject = false onfail = table: 16A988F8 target = 130513 - butterflywings (valid:true) scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> self (valid:true) = GUID = 104967 inlimbo = false brain = --brain-- sleep time: 0.00 Priority - RUNNING <RUNNING> (execute 15, eval in 0.03)>0.00 >Parallel - READY <READY> ()>0.00 > >PanicScared - READY <READY> ()>0.00 > >Parallel - READY <READY> ()>0.00 > > >ChattyNode - READY <READY> ()>0.00 > > > >Panic - READY <READY> ()>0.00 > > >Sequence - READY <READY> ()>0.00 > > > >Wait - READY <READY> ()>0.00 > > > >ActionNode - READY <READY> ()>0.00 >Parallel - READY <READY> ()>0.00 > >PanicHaunted - READY <READY> ()>0.00 > >ChattyNode - READY <READY> ()>0.00 > > >Panic - READY <READY> ()>0.00 >Parallel - READY <READY> ()>0.00 > >OnFire - READY <READY> ()>0.00 > >ChattyNode - READY <READY> ()>0.00 > > >Panic - READY <READY> ()>0.00 >ChattyNode - READY <READY> ()>0.00 > >Parallel - READY <READY> ()>0.00 > > >AttackMomentarily - READY <READY> ()>0.00 > > >ChaseAndAttack - READY <READY> ()>0.00 >ChattyNode - READY <READY> ()>0.00 > >Parallel - READY <RE [**truncated**] worldstatewatching = table: 32699998 AnimState = AnimState (325B2138) Network = Network (325B21D8) pendingtasks = table: 3268AD08 LightWatcher = LightWatcher (325B21B8) sg = sg="pig", state="eat", time=0.33, tags = "busy," spawntime = 0 Transform = Transform (325B2158) _pig_token_prefab = pig_token actionreplica = table: 32696950 event_listening = table: 326975F8 actioncomponents = table: 326967E8 lower_components_shadow = table: 32696400 entity = Entity (3269AFC8) prefab = pigman build = pigspotted_build OnSave = function - ../mods/workshop-2025448468/scripts/prefabs/pigman.lua:515 OnLoad = function - ../mods/workshop-2025448468/scripts/prefabs/pigman.lua:520 Physics = Physics (325B2378) brainfn = table: 1D791C78 event_listeners = table: 326975D0 DynamicShadow = DynamicShadow (325B2338) _pigtokeninitialized = true name = Caligula modactioncomponents = table: 326A2818 persists = true replica = table: 326968B0 bufferedaction = Zjedz 130513 - butterflywings (valid:true) components = table: 32696770 SoundEmitter = SoundEmitter (325B2198) action_theme_music = false scripts/stategraphs/SGpig.lua:217 in (field) fn (Lua) <216-218> inst = 104967 - pigman (valid:true) scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> self = tags = table: 1F95E0D0 mem = table: 326A27F0 stopped = false currentstate = table: 31B145A0 timelineindex = 3 timeinstate = 0.33333335071802 sg [00:21:52]: [string "../mods/workshop-2325506470/ctc/mobs/herbiv..."]:111: attempt to call global 'SpawnPrefab' (a nil value) LUA ERROR stack traceback: ../mods/workshop-2325506470/ctc/mobs/herbivores.lua:111 in (field) oneatfn (Lua) <108-119> scripts/components/eater.lua:186 in () ? (Lua) <142-209> =(tail call):-1 in () (tail) <-1--1> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> scripts/stategraphs/SGpig.lua:217 in (field) fn (Lua) <216-218> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:233 in () ? (Lua) <164-243> [00:21:52]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:21:52]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134>
Lord Skully  [developer] 12 Feb, 2021 @ 2:26pm 
Originally posted by Dvil:
Hey, my world crashes with your mod. Might be that it collides with some other mod (Animal drop items) or its just a bug. Crashes always at the same time of the day 2.
Leaving a log:
[00:21:51]: [string "../mods/workshop-2325506470/ctc/mobs/herbiv..."]:111: attempt to call global 'SpawnPrefab' (a nil value) LUA ERROR stack traceback: ../mods/workshop-2325506470/ctc/mobs/herbivores.lua:111 in (field) oneatfn (Lua) <108-119> inst = 104967 - pigman (valid:true) food = 130513 - butterflywings (valid:true) scripts/components/eater.lua:186 in () ? (Lua) <142-209> self = sanityabsorption = 1 oneatfn = function - ../mods/workshop-2325506470/ctc/mobs/herbivores.lua:108 eatwholestack = false preferseating = table: 32697FD0 ignoresspoilage = false strongstomach = true inst = 104967 - pigman (valid:true) hungerabsorption = 1 healthabsorption = 1 eater = false _ = table: 32697A08 food = 130513 - butterflywings (valid:true) feeder = 104967 - pigman (valid:true) stack_mult = 1 base_mult = 1 =(tail call):-1 in () (tail) <-1--1> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = options = table: 16A98C18 action = table: 088DD118 doer = 104967 - pigman (valid:true) onsuccess = table: 16A986C8 doerownsobject = false onfail = table: 16A988F8 target = 130513 - butterflywings (valid:true) scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> self (valid:true) = GUID = 104967 inlimbo = false brain = --brain-- sleep time: 0.00 Priority - RUNNING <RUNNING> (execute 15, eval in 0.03)>0.00 >Parallel - READY <READY> ()>0.00 > >PanicScared - READY <READY> ()>0.00 > >Parallel - READY <READY> ()>0.00 > > >ChattyNode - READY <READY> ()>0.00 > > > >Panic - READY <READY> ()>0.00 > > >Sequence - READY <READY> ()>0.00 > > > >Wait - READY <READY> ()>0.00 > > > >ActionNode - READY <READY> ()>0.00 >Parallel - READY <READY> ()>0.00 > >PanicHaunted - READY <READY> ()>0.00 > >ChattyNode - READY <READY> ()>0.00 > > >Panic - READY <READY> ()>0.00 >Parallel - READY <READY> ()>0.00 > >OnFire - READY <READY> ()>0.00 > >ChattyNode - READY <READY> ()>0.00 > > >Panic - READY <READY> ()>0.00 >ChattyNode - READY <READY> ()>0.00 > >Parallel - READY <READY> ()>0.00 > > >AttackMomentarily - READY <READY> ()>0.00 > > >ChaseAndAttack - READY <READY> ()>0.00 >ChattyNode - READY <READY> ()>0.00 > >Parallel - READY <RE [**truncated**] worldstatewatching = table: 32699998 AnimState = AnimState (325B2138) Network = Network (325B21D8) pendingtasks = table: 3268AD08 LightWatcher = LightWatcher (325B21B8) sg = sg="pig", state="eat", time=0.33, tags = "busy," spawntime = 0 Transform = Transform (325B2158) _pig_token_prefab = pig_token actionreplica = table: 32696950 event_listening = table: 326975F8 actioncomponents = table: 326967E8 lower_components_shadow = table: 32696400 entity = Entity (3269AFC8) prefab = pigman build = pigspotted_build OnSave = function - ../mods/workshop-2025448468/scripts/prefabs/pigman.lua:515 OnLoad = function - ../mods/workshop-2025448468/scripts/prefabs/pigman.lua:520 Physics = Physics (325B2378) brainfn = table: 1D791C78 event_listeners = table: 326975D0 DynamicShadow = DynamicShadow (325B2338) _pigtokeninitialized = true name = Caligula modactioncomponents = table: 326A2818 persists = true replica = table: 326968B0 bufferedaction = Zjedz 130513 - butterflywings (valid:true) components = table: 32696770 SoundEmitter = SoundEmitter (325B2198) action_theme_music = false scripts/stategraphs/SGpig.lua:217 in (field) fn (Lua) <216-218> inst = 104967 - pigman (valid:true) scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> self = tags = table: 1F95E0D0 mem = table: 326A27F0 stopped = false currentstate = table: 31B145A0 timelineindex = 3 timeinstate = 0.33333335071802 sg [00:21:52]: [string "../mods/workshop-2325506470/ctc/mobs/herbiv..."]:111: attempt to call global 'SpawnPrefab' (a nil value) LUA ERROR stack traceback: ../mods/workshop-2325506470/ctc/mobs/herbivores.lua:111 in (field) oneatfn (Lua) <108-119> scripts/components/eater.lua:186 in () ? (Lua) <142-209> =(tail call):-1 in () (tail) <-1--1> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> scripts/stategraphs/SGpig.lua:217 in (field) fn (Lua) <216-218> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:233 in () ? (Lua) <164-243> [00:21:52]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:21:52]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134>

i've identified the problem. thank you for sending the log!
I'm a bit busy right now so i will fix it once im finished doing what i am working on
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