Torchlight II

Torchlight II

gem bag (v.23)
roberto tomás  [developer] 2 Mar, 2014 @ 9:55am
Documentation: Alter Pets to work with Gem Bag
Gem bag alters the main inventory tab, but it does this in it's own PLAYERS_BAG_EQUIPMENT to ensure there is less collision with other mods. The worst that can happen in a mods collision is that the equipment bag in a pet or in the player will not contain the material dragged to it (as opposed to the other way).

The solution is to alter the mod:

1. in the unpacked mod: under UNITS/MONSTERS/PET or under another directory likely in UNITS/MONSTERS, there is a file with the main definition for the pet. It is likely called PET_SOMETHING.DAT — open it
2. find the inventory lines:
[INVENTORY] <STRING>CONTAINER:PLAYER_BAG_ARMS <STRING>CONTAINER:PLAYER_BAG_CONSUMABLES <STRING>CONTAINER:PLAYER_BAG_SPELLS <STRING>CONTAINER:PetBody <STRING>CONTAINER:Pointer [/inventory]
Change them to:
[INVENTORY] <STRING>CONTAINER:PLAYER_BAG_EQUIPMENT <STRING>CONTAINER:PLAYER_BAG_CONSUMABLES <STRING>CONTAINER:PLAYER_BAG_SPELLS <STRING>CONTAINER:PLAYER_BAG_GEMS <STRING>CONTAINER:PetBody <STRING>CONTAINER:Pointer [/inventory]
3. recompile the mod.