RimWorld

RimWorld

Kurin HAR Edition
sanybr033 24 Sep, 2023 @ 1:38pm
erro xml
XML error: Duplicate XML node name recipeMaker in this XML block: <ThingDef Name="Kurin_UnderwearBase" ParentName="Kurin_ApparelBase" Abstract="True"><defName>Kurin_Apparel_Underwear</defName><recipeMaker><researchPrerequisite>Kurin_ApparelT1</researchPrerequisite></recipeMaker><costStuffCount>30</costStuffCount><stuffCategories><li>Fabric</li></stuffCategories><statBases><Mass>0.2</Mass><EquipDelay>0.7</EquipDelay><MaxHitPoints>150</MaxHitPoints><WorkToMake>2000</WorkToMake><Bulk>0.5</Bulk><WornBulk>0.25</WornBulk><StuffEffectMultiplierArmor>0.25</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.40</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.40</StuffEffectMultiplierInsulation_Heat></statBases><apparel><layers><li>Kurin_Underwear</li></layers><tags><li>Kurin_Underwear</li><li>Kurin_Colonist</li><li>Kurin_Grunt</li><li>IndustrialBasic</li><li>Neolithic</li><li>Royal</li><li>RoyalTier5</li></tags></apparel><thingCategories><li>Kurin_Apparel_Underwear</li></thingCategories><recipeMaker><researchPrerequisite>Fabrication</researchPrerequisite></recipeMaker></ThingDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes ()
(wrapper dynamic-method) Verse.XmlInheritance:Verse.XmlInheritance.Resolve_Patch2 ()
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

------------------------------------------------------------------another error


XML error: Duplicate XML node name weaponTags in this XML block: <ThingDef ParentName="BaseMakeableGun"><defName>Kurin_Gun_Charge_Rifle</defName><label>kurin charge rifle</label><description>A unique anti-mechanoid rifle of Aolarian design. The charged shots are designed to penetrate thick Mechanoid armor.</description><graphicData><texPath>Kurin/Weapon/Charge_Rifle/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_ChargeRifle</soundInteract><statBases><WorkToMake>48000</WorkToMake><SightsEfficiency>1.10</SightsEfficiency><ShotSpread>0.07</ShotSpread><SwayFactor>1.26</SwayFactor><Bulk>7.50</Bulk><Mass>3.32</Mass><RangedWeapon_Cooldown>0.36</RangedWeapon_Cooldown></statBases><weaponTags><li>SpacerGun</li><li>CE_AI_Rifle</li></weaponTags><costList><Steel>60</Steel><Plasteel>30</Plasteel><Chemfuel>25</Chemfuel><ComponentIndustrial>11</ComponentIndustrial></costList><recipeMaker><researchPrerequisite>ChargedShot</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers></recipeMaker><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>1.40</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_6x24mmCharged</defaultProjectile><warmupTime>1.0</warmupTime><burstShotCount>6</burstShotCount><ticksBetweenBurstShots>5</ticksBetweenBurstShots><range>62</range><soundCast>Shot_ChargeRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>barrel</label><capacities><li>Blunt</li></capacities><power>5</power><cooldownTime>2.02</cooldownTime><armorPenetrationBlunt>1.630</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>muzzle</label><capacities><li>Poke</li></capacities><power>8</power><cooldownTime>1.55</cooldownTime><armorPenetrationBlunt>2.755</armorPenetrationBlunt><linkedBodyPartsGroup>Muzzle</linkedBodyPartsGroup></li></tools><comps><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>30</magazineSize><reloadTime>4.0</reloadTime><ammoSet>AmmoSet_6x24mmCharged</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aimedBurstShotCount>3</aimedBurstShotCount><aiUseBurstMode>TRUE</aiUseBurstMode><aiAimMode>AimedShot</aiAimMode></li></comps><weaponTags><li>KurinSpacerAssault</li></weaponTags></ThingDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes ()
(wrapper dynamic-method) Verse.XmlInheritance:Verse.XmlInheritance.Resolve_Patch2 ()
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ParseAndProcessXML_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()