Arma 3
Indochina
TigerForce  [developer] 29 Dec, 2020 @ 4:20am
Known issue : Addon 'psyfx_pht' requires 'indo_objects'
Dear Community,

We received reports of an issue when launching Indochine Mod with Unsung Mod.

Step to reproduce:
Launch CBA_A3, Indochina Mod and Unsung Mod.

Consequences:
1- Error message when launching ArmA 3: Addon 'psyfx_pht' requires 'indo_objects'
2- Our map Dong Khe and props such as buildings are not displayed ingame.

Root Causes:
Several years ago when we were still working on ArmA 2, we gave some models of vietnamese houses to Unsung Mod. The indo_building.pbo used by Unsung is conflicting with our latest version.

Correction (still work in progress):
The best way to correct it would be for Unsung to rename the pbo. But as Unsung exists from a long time, and a lot of maps, mods and missions depend on it, we decided to remove our indo_building.pbo in the next release and to replace it with an indo_structures.pbo

Sorry for this inconvenience.
Last edited by TigerForce; 29 Dec, 2020 @ 4:21am
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Showing 1-6 of 6 comments
bissonlulu8 29 Dec, 2020 @ 3:31pm 
thanks, it seems OK now..........
bissonlulu8 30 Dec, 2020 @ 3:20am 
........but it reappeared this morning ????
TigerForce  [developer] 30 Dec, 2020 @ 5:19am 
Originally posted by bissonlulu8:
........but it reappeared this morning ????
Because as I wrote on my first page, the correction is not released yet as it required a lot of extra work.
bissonlulu8 30 Dec, 2020 @ 10:27am 
sorry , i'd lots of problems to connect , this one can wait ...
Thanks for all the good job done !
TigerForce  [developer] 5 Jan, 2021 @ 1:10am 
Correction is almost completed and tested and will be deployed this week or during the coming weekend.
Operation FrenchPoint  [developer] 5 Jan, 2021 @ 1:26pm 
Correction has been released today.

Important information to Mission Makers:
If you encounter an error message about missing addons, edit your mission.sqm file using a tool such as notepad, replace "indo_building" by "indo_structures".
If you are using some of our props such as houses, towers... be sure to have "Land_INDO_" at the beginning of each classnames.

An updated classname documentation (PDF) is available within the downloaded folder located in : Steam\steamapps\common\Arma 3\!Workshop
Be aware that "!Workshop" folder is by default hidden by Windows.

If your mission.sqm is binarized you have two solutions :
1- Download version 0.0.1 of Indochina (link soon available with MEGA) and edit directly your mission via the Eden Editor ;
2- Install ArmA 3 Tools through Steam and push your mission.sqm file on the MissionDerap.bat file located in Steam\steamapps\common\Arma 3 Tools\CfgConvert.
Last edited by Operation FrenchPoint; 5 Jan, 2021 @ 1:28pm
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