ARK: Survival Evolved

ARK: Survival Evolved

RPE Dino Sales
 This topic has been pinned, so it's probably important
EddyChomps  [developer] 23 Dec, 2020 @ 8:56pm
INI Settings
These Setting are to go in the GameUserSetting Section.

[RPEDinoSales]
DinosToBuy=
SetCoinType=
BaseCoinPerDinoIndex=
DefaultCoinPerDino=50
MinBaseLevelToBuy=75
MaxHealthDifferencePercent=0.98
MaxFoodDifferencePercent=0.95
RandomDailyDinoModifier=0.25
RandomDailyStatModifier=0.25
BadHealthPenalty=0.25
NotWellFedPenalty=0.25
DisableRandomDailyDino=False
DisableRandomDailyStat=False
DisableDinoConditionCheck=False
EnableUseTamedPoints=False
EnableAllDinosAreSellable=False

Default, Min and Max Settings
INI Setting
Default
File Path
SetCoinType=
See Description

INI Setting
Default
, Seperated List
DinosToBuy=
See Description
BaseCoinPerDinoIndex
See Description

INI Setting
Default
Min And Max
DefaultCoinPerDino=
50
1 to 10,000
MinBaseLevelToBuy=
75
1 to 10,000
MaxHealthDifferencePercent=
0.98
0.0 to 1.0
MaxFoodDifferencePercent=
0.95
0.0 to 1.0
RandomDailyDinoModifier=
0.25
0.0 to 1.0
RandomDailyStatModifier=
0.25
0.0 to 1.0
BadHealthPenalty=
0.25
0.0 to 1.0
NotWellFedPenalty=
0.25
0.0 to 1.0

INI Setting
Default
True or False
DisableRandomDailyDino=
False
True or False
DisableRandomDailyStat=
False
True or False
DisableDinoConditionCheck=
False
True or False
EnableUseTamedPoints=
False
True or False
EnableAllDinosAreSellable=
False
True or False

Description:
INI Setting
Description
SetCoinType=
This will be the file path to the currency you wish to pay out.
Example:
/Game/Mods/RPEDDitons/GoldForges/Resources/
PrimalItemResource_NewGoldCoin.
PrimalItemResource_NewGoldCoin_C
This would set it to give you the gold coin from my
RP EDDitions mod. Just as long as you have the
mod on the server. You can use almost any item
you want, even stone, thatch or even hide shirts if you want.
The easiest way to get these are via the spawn commands.
You take the highlighted section and add an _C (Underscore C)
to the end of it. Thats it pretty easy just dont forget the
, (comma) between each dino and use no spaces.
Example:
cheat giveitem
"Blueprint'/Game/Mods/RPEDDitons/GoldForges/Resources/
PrimalItemResource_NewGoldCoin.PrimalItemResource
_NewGoldCoin
" 1 0 0 false
If this is left blank it will default to a silver coin that is included in the mod.

INI Setting
Description
DinosToBuy=
A , (comma) seperated list of the dinos that you want to be
purchasable by the sell station. This will be a , seperated list
of the file paths of the dinos you want to add.
You can use vanilla or modded dinos
Example: DinosToBuy=/Game/PrimalEarth/Dinos/Dilo/
Dilo_Character_BP.Dilo_Character_BP_C,/Game/
PrimalEarth/Dinos/Lystrosaurus/
Lystro_Character_BP.Lystro_Character_BP_C
This would allow the sell station to buy
Dilophosaur and Lystrosaurus dinos.
The easiest way to get these are via the spawn commands.
You take the highlighted section and add an _C (Underscore C)
to the end of it. Thats it pretty easy just dont forget the
, (comma) between each dino and use no spaces.
Example:
admincheat SpawnDino
"Blueprint'u]/Game/PrimalEarth/Dinos/Dilo/Dilo_Character_BP.
Dilo_Character_BP
[/u]'" 500 0 0 35
If this is left empty it will automatically set
EnableAllDinosAreSellable=True and disable the dino of the day
and overrides those INI settings so they cannot be changed.
BaseCoinPerDinoIndex
This is a , (Comma) seperated list of the base amount of coin
given for each type of dino. There must be a number
corrisponding to every dino you add or it will just give
default DefaultCoinPerDino= value which is defaulted to 50
but can be changed.
This list needs to have as many entrys as you have dinos to buy
and they need to be in the same order as the dino list as well.
Example:
BaseCoinPerDinoIndex=50,75
This will set, if using the above dino list, to give a base amount
of 50 coins per Dilophosaur and 75 per Lystrosaurus.
If this is left blank it will default to use DefaultCoinPerDino= setting
This value will be used if for all dinos if BaseCoinPerDinoIndex=
is left blank. Use this if you want all base coin values the same for all dino.

INI Setting
Description
DefaultCoinPerDino=
This value will be used if for all dinos if
BaseCoinPerDinoIndex= is left blank. Use this if you want all
base coin values the same for all dino.
MinBaseLevelToBuy=
This is the base level that can be sold. It is NOT based off
of their current level but the level at which they were born or
wild level and is NOT affected by levels added to them later
unless you use EnableUseTamedPoints=True
then it will use the points added to them.
MaxHealthDifferencePercent=
This will effect weather or not you get the bad health penalty
or not based on how close the dinos health is to max in percent.
This is the penalty given for selling a dino thats health is bellow
MaxHealthDifferencePercent threshold. To set this decide by what
percent of max health you wish to apply the penalty if it
goes under this value.
MaxFoodDifferencePercent=
This will effect weather or not you get the not fed well penalty
or not based on how close the dinos food is to max in percent.
This is the penalty given for selling a dino thats food is bellow
MaxFoodDifferencePercent threshold. To set this decide by
what percent of max food you wish to apply the penalty if it
goes under this value.
RandomDailyDinoModifier=
This is the bonus amount in percent that will be added to the
total amount of coin given if you are selling the dino of the day.
This dino is chosen new on every server restart.
RandomDailyStatModifier=
This is the bonus amount in percent that will be added to the
total amount of coin given if you are selling a dino. It is added to
The stat is chosen new on every server restart.
BadHealthPenalty=
This is the penalty given for selling a dino thats health is bellow
MaxHealthDifferencePercent threshold.
NotWellFedPenalty=
This is the penalty given for selling a dino thats food is bellow
MaxFoodDifferencePercent threshold.

INI Setting
Description
DisableRandomDailyDino=
This will allow you to disable the daily dino roll. By setting this
to True you will no longer get the daily dino additional modifier
added to the total amount of coin given.
DisableRandomDailyStat=
This will allow you to disable the daily stat roll. By setting this
to True you will no longer get the daily stat additional
modifier added to the total amount of coin given.
DisableDinoConditionCheck=
This will disable the Bad Health Penalty and Not Well Fed
Penaltys.
EnableUseTamedPoints=
This will enable the use of calculating in points added in after
taming or being born.
EnableAllDinosAreSellable=
This will allow all dinos to be sold. It will however automatically
disable the Dino of the Day feature as well.
Last edited by EddyChomps; 23 Dec, 2020 @ 9:11pm