Project Zomboid

Project Zomboid

Authentic Z
Upgrade Bag Recipe
The duffel bag recipes contain redundant information.[i.imgur.com] Please consolidate them as follows
craftRecipe Upgrade Duffelbag Bag (Tier 1) /* Colored Duffles*/ { timedAction = Making, NeedToBeLearn = False, Tags = InHandCraft, OnCreate = PleaseKeepColor, category = Tailoring, xpAward = Tailoring:20, Time = 300, inputs { item 1 [Base.Bag_DuffelBagTINT;Base.Bag_WorkerBag;Base.Bag_InmateEscapedBag;Base.Bag_MoneyBag;Base.Bag_WeaponBag;Base.Bag_ShotgunBag;Base.Bag_ShotgunSawnoffBag;Base.Bag_ShotgunDblBag;Base.Bag_ShotgunDblSawnoffBag;Base.Bag_FoodCanned;Base.Bag_FoodSnacks;Base.Bag_ToolBag;Base.Bag_MedicalBag;Base.Bag_Military;AuthenticZClothing.Bag_DuffelBag_Festive;AuthenticZClothing.Bag_RoadsideDuffel;Base.Bag_DuffelBag] mappers[DuffelbagMapper], item 3 [Base.Thread], item 3 [Base.LeatherStrips;Base.DenimStrips], item 1 tags[Scissors] mode:keep, item 1 tags[SewingNeedle] mode:keep, } outputs { item 1 mapper:DuffelbagMapper, } itemMapper DuffelbagMapper { AuthenticZClothing.Bag_DuffelBagTINT_Tier_1 = Base.Bag_DuffelBagTINT, AuthenticZClothing.Bag_DuffelBagTINT_Tier_1 = Base.Bag_WorkerBag, AuthenticZClothing.Bag_DuffelBagTINT_Tier_1 = Base.Bag_InmateEscapedBag, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_MoneyBag, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_WeaponBag, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_ShotgunBag, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_ShotgunSawnoffBag, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_ShotgunDblBag, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_ShotgunDblSawnoffBag, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_FoodCanned, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_FoodSnacks, AuthenticZClothing.Bag_DuffelBagGrey_Tier_1 = Base.Bag_ToolBag, AuthenticZClothing.Bag_MedicalBag_Tier_1 = Base.Bag_MedicalBag, AuthenticZClothing.Bag_Military_Tier_1 = Base.Bag_Military, AuthenticZClothing.Bag_DuffelBag_Festive_Tier_1 = AuthenticZClothing.Bag_DuffelBag_Festive, AuthenticZClothing.Bag_RoadsideDuffel_Tier_1 = AuthenticZClothing.Bag_RoadsideDuffel, AuthenticZClothing.Bag_DuffelBag_Tier_1 = Base.Bag_DuffelBag, } Tooltip=Tooltip_AttachBackpackTier1, }
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Showing 1-9 of 9 comments
I don't know if it's the same thing, but I've got a problem when wanting to upgrade one of the backpacks to tier(2) in that it's asking me to have a different kind of a backpack, namely... namely here's a screenshot :D the bug[imgur.com]
alright a second after I posted the post above, I wanted to upgrade another backpack, namely the duffelbag, and that recipe is for sure broken as hell :D Added to the imgur post as second image.
somsnosa 5 Jan @ 12:23pm 
+1
Authentic Peach  [developer] 5 Jan @ 2:50pm 
I fixed this bug for the next update. Wait for it in the next day.
thanks!
Came here to report the same bug. Saw it was already updated/fixed. Unsubscribed, resubscribed, now its fixed :D So anybody thats still having this problem, just do what I did.

Thank you, Peach <3
@Authentic Peach the Tier 2 Trama Bag recipe in B42 seems to be missing entirely.
Authentic Peach  [developer] 20 Jan @ 1:26am 
Originally posted by LumberingTroll:
@Authentic Peach the Tier 2 Trama Bag recipe in B42 seems to be missing entirely.
Fixed in the newest update, thanks for reporting.
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Showing 1-9 of 9 comments
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