Project Zomboid

Project Zomboid

Authentic Z
Can't attach filled water bottle to backpack
When trying to attach a bottle with water i get tons of errors and the hotbar glitches out. If i attach the same bottle but without any water everything works fine.

New to modding in zomboid so it is possible i have done something wrong.

Errors i get:
[17-08-25 00:25:03.765] ERROR: General f:4812, t:1755379503765> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in GetItemCondition at KahluaUtil.fail(KahluaUtil.java:101). Stack trace: se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101) se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:817) se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174) se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826) se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1668) se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38) zombie.ui.UIElement.render(UIElement.java:2009) zombie.ui.UIManager.render(UIManager.java:419) zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1331) zombie.gameStates.IngameState.renderframeui(IngameState.java:1317) zombie.gameStates.IngameState.renderInternal(IngameState.java:1456) zombie.gameStates.IngameState.render(IngameState.java:1406) zombie.gameStates.GameStateMachine.render(GameStateMachine.java:28) zombie.GameWindow.renderInternal(GameWindow.java:468) zombie.GameWindow.frameStep(GameWindow.java:940) zombie.GameWindow.mainThreadStep(GameWindow.java:642) zombie.MainThread.mainLoop(MainThread.java:76) java.base/java.lang.Thread.run(Unknown Source) . [17-08-25 00:25:03.765] LOG : General f:4812, t:1755379503765> ----------------------------------------- STACK TRACE ----------------------------------------- function: GetItemCondition -- file: ItemConditionUtil.lua line # 45 | MOD: Item Condition function: render -- file: ItemConditionHotbar.lua line # 16 | MOD: Item Condition. [17-08-25 00:25:03.814] LOG : General f:4815, t:1755379503814> ----------------------------------------- STACK TRACE


Modlist:
mods { mod = \SpnCharCustom, mod = \SpnCharCustomDetails, mod = \SpnCharCustomDetailsHD, mod = \TombBodyTexNUDE, mod = \1911132112/ManySpawnsLocation, mod = \1911132112/ManySpawnsProfession, mod = \1911132112/ManySpawnsVariations, mod = \Authentic Z - Current, mod = \damnlib, mod = \VVR, mod = \49powerWagon, mod = \59meteor, mod = \63beetle, mod = \63Type2Van, mod = \66pontiacLeMans, mod = \67commando, mod = \67gt500, mod = \68firebird, mod = \69camaro, mod = \69mini, mod = \69mini_ItalianJob, mod = \69mini_MrBean, mod = \69mini_PitbullSpecial, mod = \70barracuda, mod = \70dodge, mod = \73fordFalcon, mod = \73fordFalconPS, mod = \75grandPrix, mod = \76chevyKseries, mod = \77firebird, mod = \81deloreanDMC12, mod = \81deloreanDMC12BTTF, mod = \82firebird, mod = \82firebirdKITT, mod = \82jeepJ10, mod = \82jeepJ10t, mod = \82porsche911, mod = \84jeepXJ, mod = \84merc, mod = \85buickLeSabre, mod = \85chevyCaprice, mod = \85oldsmobileDelta88, mod = \85pontiacParisienne, mod = \86chevyCUCV, mod = \86fordE150, mod = \86fordE150dnd, mod = \86fordE150expanded, mod = \86fordE150mm, mod = \86fordE150pd, mod = \86oshkoshP19A, mod = \87buickRegal, mod = \87chevySuburban, mod = \87fordB700, mod = \87toyotaMR2, mod = \88chevyS10, mod = \88toyotaHilux, mod = \89dodgeCaravan, mod = \89fordBronco, mod = \89trooper, mod = \89volvo200, mod = \90bmwE30, mod = \90fordF350ambulance, mod = \90pierceArrow, mod = \91fordLTD, mod = \91fordRanger, mod = \91geoMetro, mod = \91nissan240sx, mod = \91range, mod = \92amgeneralM998, mod = \92amgeneralM998extra, mod = \92fordCVPI, mod = \92jeepYJ, mod = \92jeepYJJP18, mod = \92nissanGTR, mod = \93chevySuburban, mod = \93chevySuburbanExpanded, mod = \93fordElgin, mod = \93fordF350, mod = \93fordTaurus, mod = \93mustangSSP, mod = \93townCar, mod = \99fordCVPI, mod = \ECTO1, mod = \isoContainers, mod = \KI5trailers, mod = \tsarslib, mod = \SpnHairAPI, mod = \BB_CommonSense, mod = \FWOBenchPress&Treadmill, mod = \FWOFitnessWorkoutOverhaul, mod = \GeneratorTimeRemaining, mod = \ModLoadOrderSorter_b42, mod = \qdx_item_condition, mod = \WanderingZombies, mod = \SpnOpenCloth, mod = \1VCESTANDARD, mod = \FH, mod = \GanydeBielovzki's Frockin Shirts n Ties, mod = \GanydeBielovzki's Frockin Splendor! Vol.2, mod = \GanydeBielovzki's Frockin Splendor! Vol.3, mod = \GanydeBielovzki's Frockin Splendor! Vol.4, mod = \GanydeBielovzki's Frockin Wiseguys, mod = \SapphCooking_B42, mod = \SM4BootsExpandedB42, mod = \SpnCloth, mod = \amclub, mod = \B42RainsAxesAndBlades, mod = \B42RainsFirearmsAndGunParts, mod = \GanydeBielovzki's Frockin Splendor!, mod = \LifestyleHobbies, mod = \BicycleMod, mod = \KickScooterMod, mod = \SkateboardMod, mod = \SM4BootsExpandedFlatshoes, mod = \SpnCharCustomFaces, mod = \SpnHair, mod = \TombBody, mod = \TombBodyCompat, mod = \TombBodyCompatBootsExp, mod = \TombBodyCustom, mod = \UsefulBarrels, }
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Showing 1-2 of 2 comments
Toffe 17 Aug @ 5:17am 
Forgot to say but im on B42
Toffe 23 Aug @ 10:44am 
I found the solution if anyone else finds this post and has this problem:

The issue is with the "Item condition" mod. comes from that mod cant display condition of the water bottle. There is another mod called "Item condition fix" that fixes this.
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