Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In assets/data/effect/overland if you open the files of the skill interchange armors or weapons you will see this:
{
"template": "SELF",
"aspects": [ "hunter" ],
"test": "GREATER_THAN_OR_EQUAL_TO",
"a": "RESOURCE.legacyPoints",
"b": "2"
},
Change the number 2 for whatever you want. And also in the same file some line down:
{ "class": "AddResources", "resourceType": "legacyPoints", "amount": "-2" },
Change also number -2 to whatever.
Armors, weapons, artifacts and offhands interchange skills have a legacy cost.