Wildermyth

Wildermyth

Expanded Utility: Inventory
Smoker  [developer] 23 Jun, 2021 @ 2:16pm
QUESTIONS
Do you have any question about how the mod works?
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Showing 1-3 of 3 comments
Apostlyte 8 Jan, 2022 @ 8:38pm 
I am using all your mods because they are great! It seems like I have all the characters actions in overland, but none of the exchange options. Please help! :)
Xaviancat 15 Jun, 2022 @ 6:29pm 
There any way to change the number of legacy points from 2 and 4? If not, will you make a way?
Smoker  [developer] 23 Jun, 2022 @ 11:52pm 
Originally posted by Dante the Red:
I am using all your mods because they are great! It seems like I have all the characters actions in overland, but none of the exchange options. Please help! :)
You wont see the skills if you are not allowed to do them. You will only see the skills after select a character if it's possible for him/her to interchange anything.

Originally posted by Xaviancat:
There any way to change the number of legacy points from 2 and 4? If not, will you make a way?
In assets/data/effect/overland if you open the files of the skill interchange armors or weapons you will see this:

{
"template": "SELF",
"aspects": [ "hunter" ],
"test": "GREATER_THAN_OR_EQUAL_TO",
"a": "RESOURCE.legacyPoints",
"b": "2"
},

Change the number 2 for whatever you want. And also in the same file some line down:

{ "class": "AddResources", "resourceType": "legacyPoints", "amount": "-2" },

Change also number -2 to whatever.

Armors, weapons, artifacts and offhands interchange skills have a legacy cost.
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