Garry's Mod

Garry's Mod

Enhanced Water
 This topic has been pinned, so it's probably important
Vuthakral  [developer] 3 Jan, 2021 @ 5:45pm
Submit bugs here
Title
< >
Showing 1-15 of 158 comments
[Enhanced Water] lua/autorun/enhancedwater.lua:286: attempt to call global 'CTFK' (a nil value)
1. unknown - lua/autorun/enhancedwater.lua:286 (x19)

(Something is creating script errors)
Randy 5 Jan, 2021 @ 4:49am 
When ever i pick up a prop i hear water splash effect..
Vuthakral  [developer] 5 Jan, 2021 @ 6:55am 
@Horizon install & enable the Draconic Base. It's marked as a requirement for a reason. CTFK is a function from it.

@Elite Biker there is a sound effect tied to picking up physics objects; it's not the footstep sound but the sound processing makes it sound similar I will agree.
yrrah29 5 Jan, 2021 @ 9:00am 
i get some weird airboat trial particles when its on the move it flashes white and then back t oits normal texture i play on dirextx9
Vuthakral  [developer] 5 Jan, 2021 @ 9:05am 
Can you record this for example? Is this happening on standard gmod13 maps or is it a custom map?
yrrah29 5 Jan, 2021 @ 11:41am 
gm_construct_bay
Vuthakral  [developer] 5 Jan, 2021 @ 11:42am 
I cannot replicate this issue, hence why I asked for a recording of the issue so that I can see it.
yrrah29 5 Jan, 2021 @ 11:44am 
ok i can get that for you

Vuthakral  [developer] 5 Jan, 2021 @ 12:34pm 
I believe that's just the cubemap rapidly changing
Ohmyori 5 Jan, 2021 @ 3:34pm 
The diving effects seem to render weird when using Enhanced Thirdperson, and probably other third person mods as well.
Vuthakral  [developer] 5 Jan, 2021 @ 4:53pm 
Can you define "weird"?
Noot 5 Jan, 2021 @ 9:23pm 
Hey this mod is awesome! Im sure it's from all the crap I have installed but I keep getting this error message:

[Enhanced Water] lua/autorun/enhancedwater.lua:232: attempt to index global 'EnhancedWaterTrace' (a nil value)
1. v - lua/autorun/enhancedwater.lua:232
2. Run - lua/includes/modules/hook.lua:84
3. func - lua/litegibs/modules/sh_footsteps.lua:27
4. unknown - lua/includes/extensions/net.lua:32 (x9)


Any ideas?
Vuthakral  [developer] 5 Jan, 2021 @ 10:16pm 
Is this a one-off error or is it constant?
If it's one-off it might be some lag/delay issue which I can look into, but if it's constant then its likely something conflicting thats preventing my floor detection trace from being made
OnTheMatter 6 Jan, 2021 @ 2:09am 
[Enhanced Water] lua/autorun/enhancedwater.lua:369: Tried to use a NULL physics object!
1. GetMass - [C]:-1
2. v - lua/autorun/enhancedwater.lua:369
3. unknown - lua/includes/modules/hook.lua:84

I got this error shortly after blowing up a lot (spawn a semi-large group, shoot them, spawn some more...) of explosive barrels while testing on a new map on a raised pillar surrounded by water. I made sure to test it a few times, and although it doesn't happen too often it doesn't seem to have been a fluke. My guess is it is from the debris being unexpectedly removed to help with performance. I got this as well while testing with this :

CTextureAllocator::GetTextureRect has invalid texture handle! Expect crashes! (x47)

I don't recall seeing this before using this addon, and I don't have any other addons which manipulate textures. Although it popped up after spawning in an excessive amount of props (I'd say about 300), I thought it would be worth mentioning as well.
< >
Showing 1-15 of 158 comments
Per page: 1530 50