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Could you share the CustomData field of your programmable block?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3182669507
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3182669556
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3182669507
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3182669556
I have found the issue.
It was some code residue from before FSD was completely sprite based
Update to FSD Version 37u
And maybe use this config in the CustomData field of the PB:
Once I boomered my way into making the script update it worked just fine.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3219578182