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A good solution may be to boost the stele's benefit and I have a few ideas of how to do that:
If you wanted to have the stele replace the totem pole in addition to the monument, let me first note that I do not know if it will work (I may test it out in the future idk).
What you'd have to do, though, is add a new row to the Civilization_BuildingClassOverrides table.
For the vannilla game this is found in this file: C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization V\assets\Gameplay\XML\Civilizations\CIV5Civilizations.
However, for the civs added in G&Ks refer to this file: C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization V\assets\DLC\Expansion\Gameplay\XML\Civilizations\CIV5Civilizations_Expansion
Civ 5 makes the stele replace the monument using this code:
To do what you want to do you'd to make a mod using modbuddy that contains an XML file w/ this code:
You'd also want code that boosted the Stele's yields. idk if you know how to make a Civ 5 mod but if not I may be able to provide a brief explanation or better yet direct you to an excellent tutorial.