Counter-Strike 2

Counter-Strike 2

AIM ROGUE INFERNO [Procedurally Generated Map]
RaT 20 Jan, 2021 @ 10:22am
FEATURE REQUEST
If you want to give some recommendations on how to improve the map
< >
Showing 1-15 of 23 comments
RaT 20 Jan, 2021 @ 10:29am 
1) Would be cool to be able to select more than one weapons that are then switched randomly. I'm aware that you can select one weapon (e.g. AK) or all of the weapons (with the dice symbol). However, what if I want rotating weapons but only for AK, M4A1 and AWP. This is not possible at the moment (correct me if I'm wrong :) )

2) IMO a great feature would be to add a setting that allows you to control that new maps only get generated after X Amount of rounds or passed time. I played 1on1 on the maps, so a round is really short (5-10 seconds). It would be cool to get the current map to know a little bit better before it changes again. This way it's also easier to write down the Seeds of great maps.
OrelStealth  [developer] 20 Jan, 2021 @ 10:47am 
Originally posted by RaT:
1) Would be cool to be able to select more than one weapons that are then switched randomly. I'm aware that you can select one weapon (e.g. AK) or all of the weapons (with the dice symbol). However, what if I want rotating weapons but only for AK, M4A1 and AWP. This is not possible at the moment (correct me if I'm wrong :) )

2) IMO a great feature would be to add a setting that allows you to control that new maps only get generated after X Amount of rounds or passed time. I played 1on1 on the maps, so a round is really short (5-10 seconds). It would be cool to get the current map to know a little bit better before it changes again. This way it's also easier to write down the Seeds of great maps.

Both ideas are good, but the first one is harder to realize atm(because of my spaghetti code). The second one is going live soon.
Last edited by OrelStealth; 20 Jan, 2021 @ 10:48am
am1go 20 Jan, 2021 @ 5:31pm 
It could be cool if both sides could pick separate loadouts - for example, if the T side could pick AWP and Deagle and the CT side could pick M4A4 and Five-SeveN.
L Rizz 20 Jan, 2021 @ 6:03pm 
gradualy add more assests for the map or prebuilt structures/rooms
maybe some real openable doors. (i wana see the doors in action for myself)
also i like the garage like area that spawns sometimes
maybe even a new test map people can download to see most possible rng things in action just to understand and see it with just dev textures and stuff
L Rizz 20 Jan, 2021 @ 6:04pm 
or make like a rng kit and show developers how to use it when you feel youve perfected the system so other devs can contenu this kind of map development, maybe people will even make their own themes
RaT 21 Jan, 2021 @ 10:00am 
Originally posted by Orel:
Originally posted by RaT:
1) Would be cool to be able to select more than one weapons that are then switched randomly. I'm aware that you can select one weapon (e.g. AK) or all of the weapons (with the dice symbol). However, what if I want rotating weapons but only for AK, M4A1 and AWP. This is not possible at the moment (correct me if I'm wrong :) )

2) IMO a great feature would be to add a setting that allows you to control that new maps only get generated after X Amount of rounds or passed time. I played 1on1 on the maps, so a round is really short (5-10 seconds). It would be cool to get the current map to know a little bit better before it changes again. This way it's also easier to write down the Seeds of great maps.

Both ideas are good, but the first one is harder to realize atm(because of my spaghetti code). The second one is going live soon.


Wow, thanks a lot for the fast implementation.I really like the new setting!! :)
L Rizz 21 Jan, 2021 @ 3:52pm 
Please add the coop HEAVY ASSULT SUIT
as a item people can choose to use to 1v1 for fun
the entity is "prop_weapon_refill_heavyarmor"
if you want people to be able to pick it up would be cool
OrelStealth  [developer] 21 Jan, 2021 @ 5:24pm 
Originally posted by No Hope:
Please add the coop HEAVY ASSULT SUIT
as a item people can choose to use to 1v1 for fun
the entity is "prop_weapon_refill_heavyarmor"
if you want people to be able to pick it up would be cool
Thanks! Heavy armor will be added as armor setting in next update which is coming soon
Last edited by OrelStealth; 21 Jan, 2021 @ 5:25pm
OrelStealth  [developer] 21 Jan, 2021 @ 8:40pm 
Heavy armor update is live including some other changes which you can read in changelog
Cletus 22 Jan, 2021 @ 12:56am 
Would it be possible for there to be an option of each person getting different random weapons?
Kotofey_Ivanovich 22 Jan, 2021 @ 1:26am 
Originally posted by Cletus:
Would it be possible for there to be an option of each person getting different random weapons?
Yes that would be cool!
linux_freddy 22 Jan, 2021 @ 12:47pm 
Originally posted by xzstriser:
Originally posted by Cletus:
Would it be possible for there to be an option of each person getting different random weapons?
Yes that would be cool!
I would like to see it too! It would be awesome
RedPanda 22 Jan, 2021 @ 2:01pm 
i don't know if i can change this in my config but the ability to set round limits would be nice so then i don't have to restart the map to change weapons bots or map layouts
that or bringing everyone back the the lobby ever few rounds so you can change load outs

also random nades and armor would be cool too

other than that maps sick cant wait to mess with it more to see what weird stuff i can do
Last edited by RedPanda; 22 Jan, 2021 @ 2:05pm
Pip271 22 Jan, 2021 @ 2:36pm 
^ agree with redpanda, all good suggestions.

Also wanted to suggest toggleable vars in menu, like headshots only or sv_full_alltalk
1eg1nd 23 Jan, 2021 @ 1:55pm 
you can change what weapons the bots get, cause they have aimbot with ak but zero skill with awp
< >
Showing 1-15 of 23 comments
Per page: 1530 50