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2) IMO a great feature would be to add a setting that allows you to control that new maps only get generated after X Amount of rounds or passed time. I played 1on1 on the maps, so a round is really short (5-10 seconds). It would be cool to get the current map to know a little bit better before it changes again. This way it's also easier to write down the Seeds of great maps.
Both ideas are good, but the first one is harder to realize atm(because of my spaghetti code). The second one is going live soon.
maybe some real openable doors. (i wana see the doors in action for myself)
also i like the garage like area that spawns sometimes
maybe even a new test map people can download to see most possible rng things in action just to understand and see it with just dev textures and stuff
Wow, thanks a lot for the fast implementation.I really like the new setting!! :)
as a item people can choose to use to 1v1 for fun
the entity is "prop_weapon_refill_heavyarmor"
if you want people to be able to pick it up would be cool
that or bringing everyone back the the lobby ever few rounds so you can change load outs
also random nades and armor would be cool too
other than that maps sick cant wait to mess with it more to see what weird stuff i can do
Also wanted to suggest toggleable vars in menu, like headshots only or sv_full_alltalk