Divinity: Original Sin 2

Divinity: Original Sin 2

Vanilla Plus
Luxen  [developer] 29 Jan, 2021 @ 1:07am
Bug Reports
You can report issues here or on the discord server. Before reporting, make sur you installed Norbyte's extender correctly and activated the mod in the main menu.
Please detail your issue precisely with the following information :
- When does it happen
- Make sure to replicate it, and explain how
- Enable the console window by using LaughingLeader's mod manager ( Settings > Preferences > Script Extender > Enable Console Window). When the issue does occur, take a look in the console to see if there's an error.
- Depending on the complexity of the issue, a screenshot or video could be a big plus

Thank you. I will not investigate any "X doesn't work" if I cannot have more informations on it.
Last edited by Luxen; 29 Jan, 2021 @ 3:17am
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Showing 1-15 of 43 comments
Micro☆soft 9 Feb, 2021 @ 12:04am 
seems Staggered and Confused do not always working, especially after first turn Momentum and Lingering, i'm sure those additional attacks didn`t get dodged
while it works, those status keeps stacking up normally, while not, it won`t appear dispite how many hard control I use
could give more info later if needed
Last edited by Micro☆soft; 9 Feb, 2021 @ 12:07am
Luxen  [developer] 9 Feb, 2021 @ 1:03am 
Published a hotfix, should be fine now
Micro☆soft 9 Feb, 2021 @ 3:50pm 
oil weapons append unregular additional damage like 17-18 while other elements in Element Weapons
are just 7-8 with no skill benefits
Luxen  [developer] 9 Feb, 2021 @ 3:55pm 
Fix included in the next update
Micro☆soft 9 Feb, 2021 @ 3:55pm 
with real jump enabled, enemies will have two versions of one same teleport skills, e.g. a skeleton archor would use TR twice in 2 turns, one with projectile and one not
Bill Clinton 1 Mar, 2021 @ 2:05pm 
Im am not sure what causes it or if even this mod is responsible for this, but the lifesteal on necromancy does not heal for the expected value. It is definitely less than 10 % per point. Also Leach does not increase it by 25% Maybe Leach did break it? At least thats where i first noticed it. Also it my friend didnt take Leach and for hi it works fine. Maybe its an issue for the axe vs wands? Removed Leach afterwards and still less healing than expected.
Luxen  [developer] 1 Mar, 2021 @ 4:26pm 
Fixed in the next update. Thanks for reporting.
Rworqx 5 Mar, 2021 @ 3:53pm 
I think this mods causes a issue with equiping crossbows.

As soon you equip a crossbow the character is permantly debuffed with -1 movement. even if you unequip the crossbow the debuff stays.

I disabled all mods I was running to see if this one cullprit. (with the exception mods required to run this one) And finally I disabled this mod to see if was true. and after disabling it, the issue was gone.

Now this isnt a huge issue as my ranger is going to be using a crossbow 90% of the playthrough. but I thought to let you know.

So far the mod the is great.

https://imgur.com/a/7DejbXJ (ignore the "from gear" debuff, that one was caused by a incorrect load order. I took these screencaps before I adressed that, but the
-1 from crossbow is the cullprit)
Last edited by Rworqx; 5 Mar, 2021 @ 3:59pm
Luxen  [developer] 5 Mar, 2021 @ 4:02pm 
I already saw someone having that issue with a specific combination of mods. Vanilla Plus by itself doesn't have this issue, but it seems that another mod (or a group of other mods?) are messing with that.
Can you send me your mod list please ?
Rworqx 5 Mar, 2021 @ 4:07pm 
https://imgur.com/a/TF7ehei

there you go. thanks for the quick reply.

But having another glance at the modlist i Suspect it is one of the 2 skills addons.
I disabled them both induvidually but the the issue remained.
but its my best guess.
Last edited by Rworqx; 5 Mar, 2021 @ 4:10pm
Rworqx 5 Mar, 2021 @ 4:45pm 
ehm... the issue is resolved. apparently back when I had the mods in the wrong load order far back. All I had to do was to get to a screen transition place to update the U.I

everything is working fine now.

Thanks for taking your time to answer. and sorry to waste your time. (if you had already)
Luxen  [developer] 5 Mar, 2021 @ 5:56pm 
Alright. Can you please tell which mods are concerned - and where they should be placed compared to V+ in the list ?
Rworqx 6 Mar, 2021 @ 3:48am 
of course.


(current modlost: https://imgur.com/a/TF7ehei )
the vanilla+ mod was on number 3 placed to number 8
and the fivs skill and hybridspell expanded were placed from 4/5 to 5/6

Placing Vanilla+ near the bottom of my modlist seems to fixed the issue. I kinda suspect either fivs skill addon or hybrid spells expanded to be cullprit. because they are the only mods that temper with skills/weapons. also slight suspicion towards DE crafting overhaul.
as that mod also changes some stuff.
Last edited by Rworqx; 6 Mar, 2021 @ 3:49am
Luxen  [developer] 6 Mar, 2021 @ 5:53am 
Thanks for your feedback. I will keep a look on this issue and potentially put recommendations towards these mods when used with V+.
Devilsh 30 Apr, 2021 @ 11:49am 
Not sure if anyone mentioned it yet, but this mod seems to override the Gift Bag option of 8 Max AP.
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