RimWorld

RimWorld

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Siveen 28 Oct, 2022 @ 11:43pm
1.4 - multiple caravans on the world map with different settings bugs out
Log for your perusal - https://gist.github.com/HugsLibRecordKeeper/e69afc4eafa792ad5ec88beb4fad25a0

Having 2 different Caravans with 2 different settings (say, Caravan 1 with never rest, Caravan 2 with Almost there) bugs out both caravans - causing them both to rapidly switch between a sleeping state and an awake state.
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Showing 1-6 of 6 comments
🍀clover🍀 24 Dec, 2022 @ 9:22am 
ive had the same problem, have you figured anything you?
Siveen 24 Dec, 2022 @ 10:18am 
Nope.
63tian 26 Jan, 2023 @ 10:33pm 
A BUG: If the gene is set to "no sleep required", then this mod will not work! thanks
Misha4ek By Magic 27 May, 2023 @ 12:39pm 
Originally posted by 🍀clover🍀:
ive had the same problem, have you figured anything you?
You can set every caravan to the same settings. After that it might work (for me worked)
DemonX3 9 Aug, 2023 @ 6:07am 
Having this issue with identical settings except one caravan has reached it's destination and is idling on world map, while the other still has a long path, both at almost there. Likely the idle caravan almost there influences the others.
盜愺 19 Nov, 2023 @ 2:52am 
Oh my, luckily I'm not the only one experiencing this issue, I thought it was a mod conflict...
Hi Folks, do you have any solution or mod of the same type, I think until now, this issue has not been resolved
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Showing 1-6 of 6 comments
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