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2. Extended Round
3. Free perk for a limited amount of time
4. A quarter of the zombies turn into random boss zombies
5. Half health for 30 seconds
6. Unpap current weapon
7. 2 Chaos random effects happen at the same time
8. No sliding/running
9. No jumping
10. Exosuit enabled for 30 seconds
If you're near a zombie, you instantly redscreen, and all characters & Zombies freeze and the gameover text appears with music playing
instead of saying you survived X rounds, the text say "Just kidding, keep playing"
some of those effects are already in actually, just lucky/unlucky enough to not have triggered them, ive added in 2 and 3 tho.
10 i can do, but im afraid players may trigger out of map triggers and get a game over, i dont want anything to have a chance to just outright kill players , even if it was at player fault like that
7 is doable, but id need to configure the right hand side list since it would use 3 at once
conn6orsuper117
i like this idea tbh, i'll add it in probably next update
1. Random points multiplier instead of only double points and budget cuts (if you roll it, your points get multiplied by a random number and increase/decrease accordingly. In co-op it could be different for each player so one person gets a lucky multiplier like 3x and another could get an unlucky multiplier like 0.5x)
2. In Co-op, a random player gets all the other players' points.
3. Shooting zombies loses points.
4. Points rapidly drain by 10 points unless you stay prone and potentially put yourself at a disadvantage.
5. Low gravity. (good for cheese cube lol)
6. High gravity. (bad for cheese cube lol)
7. Instead of I FOUND JUGG it could be any random perk (getting screwed over by mule kick would be funny)?
8. Random perk you have gets enhanced either temporarily or until you go down(Jug health increase, quick revive faster, widows stun longer, electric cherry damage, etc.)
9. Spawn random boss zombie.
10. Random player switches places with boss zombie.
11. Downed players get faster movement speed.
12. Downed players bleed out 2x faster.
13. Within a 30 second time-frame, If players get downed, they just die instantly instead.
14. Downed players get a gun that lets them teleport where they shoot (this gives the downed non-PaP'd pistol purpose).
15. Random player gets banished (temporarily can't do anything)
16. Freeze tag (zombies freeze you instead of down you and you either wait for freeze tag to end or in co-op other players have to tag you to unfreeze you, and if all players are frozen then game over.)
17. Health starts draining but you have vampiric damage. (These could be separate, idk.)
Don't have any more ideas but if you want more then I think the TF2 Roll-the-Dice mod would be a good inspiration.
1. Fake Nuke: plays the nuke sound effect and white screen flash, but no zombies actually die.
2. Boo!: does a jumpscare with a loud noise to scare the player
3. Random Wall Guns: changes every wallbuy to a different weapon
4. Minimum Ammo: takes all ammo from the player’s current weapon except for 1 bullet
5. Lower Your Guard: breaks all player’s shields
6. I’m Red!: puts a fake redscreen effect on the screen
7. Hide and Seek: kills all zombies but 1 and hides 1 zombie somewhere on the map
8. Bonfire Sale: activates a bonfire sale drop
9. Locked In: closes all doors for 30 seconds
10. Makeover: changes weapon camo to a random camo
11. Safety Off: player’s weapons fire on their own for 30 seconds
12. Zero G: enable the Der Eisendrache undercroft low gravity effect
13. Think Fast: locks all player movement until they press f, essentially a quick time event
14. Cha Cha Slide: Locks the W key so people cannot move forward, you have to look to the side and use A and D to move
15. Socialist: Redistributes the points of the player with the most points evenly among all players
16. When Zombies Fly: Newtonian Negation gumball effect
17. Staffless Ass: plays the Panzer Soldat siren sound effect
18. Caked Up: plays the margwa roar sound effect
19. Fake Out of Bounds: Makes you go prone, plays samantha laugh, and hides guns
20. Stay Down: forces all players to crouch and stay crouched for 30 seconds
21. I Gotta Take This: plays the discord ringtone
22. Knock-Knock: Plays Crazy Realistic Knocking Sound
23. Anti-Masker: Makes your character do the coughing animation from Zetsubou
24. Clogged: Turns the player’s melee weapon into the plunger from Der Eisendrache
25. Who’s in Control?: Changes the zombie eye color
Bonus: display a ♥♥♥♥♥♥♥ screen on the players screen with SFW zombies related thumbnails such as richtofen kissing richtofen. Scary if someone walks in or someone else is in the room (I will design this page for you in photoshop if you would like)
Thanks a lot for making this mod, it's been a blast!
2. Switch guns of players
3. Limited Power - All dropped power ups are negative
4. Shoot, miss, reload, - All guns turn into the SMR
5. Jammed - Stops players from shooting for a second
6. For the emperor - Zombies near the player become turned
7. Sneeded - Invisible zombies spawn and attack highest point player
8. Randomize door costs
9. Cyberpunk 2077- All zombies T pose
10. Nikes - Zombies have more movement speed but do half damage
11. Double/half time for future rolls (+15 or -15 secs for all rolls in the future, may roll again but only in opposite direction)
12. Pencil stick arms - Recoil for all guns increased depending on size of clip (smaller clip = more extreme recoil)
13. I can break these cuffs - Players can't shoot and have to spam click to start shooting again
14. Deaf machine - Free death machine but it's very, very, loud
15. Do the conga - Zombies all form one long line and have slowed speed
1. All players get controlled by 1 player
2. You slide around everywhere like the ground is ice
3. Simon says to do something, with a chance to NOT have Simon say it, downing or taking away points from whoever failed.
4. Spawn a staircase that goes decently high up
5. Make the player tiny like an ant
6. Everybody becomes Richtofen
7. Dead ops arcade birds-eye camera (probably impossible)
8. Ascension rocket spawns and takes off (once again probably very impossible unless on the actual map)
9. Everybody does the perk drinking animation but becomes drunk
10. Spawn mystery box on player
2. NOW DO IT AGAIN: Repeat last event
3.WASD to SDWA: Inverts all movement
4. TRADE ME BRO: Trade weapons with other player
5.SOUTHPAW: Switch movement with camera (rip mouse & keyboard users)
6. NINTENDO ONLINE: Simulated lag
7. MUTE: No sound
8. RAY GUN EVERYTIME (NOT CLICKBAIT): Next box spin gives you a ray gun
Fake Teleport: At first, it looks like you were teleported, but then brings all players back to where they were originally.
Fake Player Swap: Co-op only. Like player swap except it places every player back where they were originally.
Fake Down: Fakes a player down by forcing prone (forces all players to prone). On co-op other plays see the downed player as normal. Keeps all perks.
Did somebody say powerups?: All powerup drops, including those from gobblegums and red powerdowns, drop twice
Fake Nuke: Plays a fake nuke effect, no zombies die
Play Easter Egg Song: Pretty much turns on the maps easter egg song. For moon, it has a 50% chance to play Nightmare.
Fake Game Over: Puts a fake game over screen with erroneous number of waves and points. It'll also say "Just kidding. Keep playing!"
Meta Effects
These effects are independent of the chaos timer and will pop up randomly either during a wave or start of wave. They're mainly modifiers for the mod itself rather than the game.
No Chaos: Pretty much disables all effects for 2 minutes.
x.5/x2/x5 Bar Speed: Will make effects pop up more or less often for 90 seconds.
x.5/x2/x5 Effect Duration: Will make effects that have a timer last shorter or longer for 2 minutes
Hybrid Effects: 2 effects will pop up at a time for 1 minute.
I'm Sorry What/ Mystery Chaos: Hide the timer and active effects display (basically all of the mod's HUD besides the metaeffect name) for the duration.
Calm before the storm: Skip adding effects for next two timers, then add three effects at once on the third.
Funny Meme Numbers: Sets current gun's ammo count to 69/420
Zombie Schism: Causes several zombies to become Turned zombies
Zero Gravity: Sets physics gravity to 0 (like newtonian negation where it doesn't affect the player)
Power Surge: temporarily turns the power on if it is not on yet
Fake Round Change: plays round change music and animates the round counter like it's going to change, but it remains on the same number
Social Experiment: Friendly fire is enabled. Points are given to living players at the end of the timer depending on how many players are left alive. 2,500 for 4 players, 3,750 for 3, 5,000 for 2, 7,250 for 1 player.
Full Power: Charges special weapon to max
Early Access: toggles fullbright and disables graphic fx
M1 Garand Reload: Cannot reload except on an empty clip
It's Rewind Time: Round counter goes back 1
The Cycle Continues: Saves current round, if "The Cycle Continues" comes up again the round is reset to the saved round.
The Cycle is Broken: wipes the saved round from "The Cycle Continues"