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King6Joker7 18 Jul, 2024 @ 4:10pm
Mod Intergration? "How many modders does it take to fix a Light Bulb"!!!
Hi, I'm a New Modder With Basic understanding of Coding. I have fallen in love with UBoat and its "Entry Level" Friendly Modding Structure. I got the Itch While Playing Farming Sim 22 by just Doing Personal Tweaks and Fixes to Mods I was Subscribing to. And Have Also Begun to Do that Here (For Personal Use) until i feel comfortable publishing my first mod.

SO, I say all that to ask this, I want to play around with sq_paradox's Auto Sub Light Mod, so step one would be to integrate this into their mod, How would i go about doing this?

Do i leave everything as is and just shove it all into their appropriate Assets\<Dir>? give them matching assembler definitions or no?? Or do i take the scripts and combine them into a "Super Script"

Any Help Would BE Greatly Appreciated!!!

(If my Logic is completely off, please do not crucify me. lol I understand Codding Syntax fairly well, and can figure out certain functions pretty easy, I just get completely lost with the Jargon and i just have no working knowledge of deeper complex functions... I.E. something like

[Inject] private static GameData gameData; private static bool Prefix() { return false; } private static void Postfix(Dictionary<string, CharacterActionsDatabase.CharacterActionInfo> ___actionsByName, Dictionary<string, List<CharacterActionsDatabase.CharacterActionInfo>> ___actionsByActivatorTag, Dictionary<string, List<CharacterActionsDatabase.CharacterActionInfo>> ___actionsByCharacterTag, GameDataReference ___dataSheetsLogging)



when the code gets complex as such and even more later in that same script, Im at a loss, yet the DebugModeToggle.cs script i understand most of it....

I really want to see the Auto Sub Lights Mod or the Closest thing we can gimmick in 2024.1 If partially successful i would turn over all my work to sq_paradox as it would be at their mod, i just done being in the "I hope it gets updated" boat, and ready to put my time and effort into seeing that come to Fruition!
Last edited by King6Joker7; 18 Jul, 2024 @ 4:42pm