Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We have a topic pinned here called Spawn Codes. There you will find all possible spawn codes.
This is indeed very lovely for a first mod! I do have a few thoughts about a couple very minor things and one semi medium important thing- I would suggest using the skin effects for the right type of crystal wyvern. IE, tropical has blue eyes and has a reflective iridescent skin effect, Blood wyverns have blackout eyes and a different wing effect, and embers I believe do have orange eyes and I think they have more of a glow at night visible. In the game queens also have blackout eyes but I do kinda like them having visible eyes so no change needed there, aside from queens having a sort of animated shine-skin effect. These are all cosmetic things and I don't see them as all that important but it might be a little nice if they could be added :D
I did also have an interesting thought too, perhaps Descendants should not have the spinal crystals (Or maybe even should have unique crystals, there' a lot of them in the kit to pick from!) as it makes them almost identical to queens. Alphas have the spine crystals and no helmet, and heirs have a helmet with no spine, and a queen has both, so having the Descendant differ in some way would make it visually stand out! (Perhaps one or two rows of more spearlike spines down the middle of their backs?)
For the Dragons, at higher levels on servers like mine, they are like sugar-high hyperactively fast, they swing so hard when flying that it looks really funny, especially with how fast they flap their wings- this is the only actual semi serious 'issue' we've had xD They're just way too fast on my server. I'm not sure how fast they are at 'vanilla' difficulty but that may be something adjustable.
Overall I'm really pleased with this mod and I look forward to seeing how it grows! If you're interested in any screenshots from the original Small Dragons (from 2016) for how the color regions are on it, I have a LOT of them.
This overspawn will be fixed in the next update