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Báo cáo lỗi dịch thuật
The error keeps pinging for ever. :(
Unknown crown type: Undefined
Verse.Log:Error(String, Boolean)
Verse.PawnGraphicSet:get_HairMeshSet()
VFEV.Facepaint.HarmonyPatches_Facepaint:RenderFacepaint(PawnRenderer, Boolean, RotDrawMode, Boolean, Rot4, Vector3, Quaternion, Boolean)
Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnInternal_Patch2(PawnRenderer, Vector3, Single, Boolean, Rot4, Rot4, RotDrawMode, Boolean, Boolean, Boolean)
Verse.PawnRenderer:RenderPawnInternal(Vector3, Single, Boolean, RotDrawMode, Boolean, Boolean)
Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnAt_Patch5(PawnRenderer, Vector3, RotDrawMode, Boolean, Boolean)
Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnAt_Patch1(PawnRenderer, Vector3)
Verse.Pawn_DrawTracker:DrawAt(Vector3)
Verse.Pawn:DrawAt(Vector3, Boolean)
Verse.Thing:Draw()
Verse.ThingWithComps:Draw()
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
And for you to know, EDB prepare carefully sometimes have issues with alien races. All what i can do is recommend you to reinstall all the mods or to use "character editor" mod.
I created a new game, and twiked with it a bit but was unable to replicate the error. As of now it is working smoothly after re-started the colony.
Thanks for your quick replies.
Their min temperature requirements is 30 Celsius. Yes, this is intended because lombax is extremophile, try to live at desert worlds for thousands years.
Exception drawing Mugs: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldChildren.AlienRaces_DrawAddons_Patch.ModifyScale (Verse.Graphic graphic, Verse.Pawn pawn, Verse.Rot4 rotation, System.Object addon) [0x0002c] in <7145a74f01b84bd298fe061c5c83eb2e>:0
at (wrapper dynamic-method) AlienRace.HarmonyPatches.AlienRace.HarmonyPatches.DrawAddons_Patch0(bool,UnityEngine.Vector3,Verse.Pawn,UnityEngine.Quaternion,Verse.Rot4,bool)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch2(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <6326ac03f61f45efb3178f3bfd084139>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch0(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.Thing.Draw () [0x00007] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.ThingWithComps.Draw () [0x00000] in <6326ac03f61f45efb3178f3bfd084139>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <6326ac03f61f45efb3178f3bfd084139>:0
Verse.Log:Error(String, Boolean)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:Verse.Map.MapUpdate_Patch3(Map)
Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
Verse.Root_Play:Verse.Root_Play.Update_Patch1(Root_Play)