Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Mission 01 - Contractor, Tutorial Level, "The Skybase" map
Mission 03 - Intervention, Helicopter Drive-by Level, custom-made map
Mission 08 - Uprising, Riot Level, "DD - COL" map
Mission 10 - Terminus, Truck Drive-by Level, specifically custom-made map, final mission
The others that are still in progress of consideration are:
Mission 02 - Nemesis, Ambush RTS planning to TPS/FPS Combat Level, "The Slums" map
Mission 04 - Snitch, On-foot Pursuit Level, custom-made map (map already made)
Mission 05 - Intervention, Rooftop Combat with helo support, custom-made map
Mission 07 - Orbitra, Cinematic Prelude to Mission 08, "Daelite District Lite Version" map
Mission 09 - Eyes In The Sky, derived from a prototype mission from the original DD-COL
map mod, "DD-COL" map altered to look more destructed.