Garry's Mod

Garry's Mod

[Unsupported] GM+ v1.22: Player Interaction Overhaul
Nasty Ned 10 Sep, 2014 @ 9:08am
Ideas for New Features
I figured plenty of people might get some good ideas for potential new features, so I decided to start this discussion.
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Showing 1-15 of 16 comments
Nasty Ned 10 Sep, 2014 @ 9:16am 
Maybe add a cvar to set the gmp_pp threshold health value at which post-processing effects begin to trigger. For instance, if the cvar were set to 75, then my PP effects don't begin to show until my health reaches 75 points.
Spacewolf88 10 Sep, 2014 @ 9:47pm 
easyer way to turn it on and of, like Q < options < GM+
sev  [developer] 11 Sep, 2014 @ 1:19pm 
I just realised this thread existed.

Originally posted by buckash105:
Maybe add a cvar to set the gmp_pp threshold health value at which post-processing effects begin to trigger. For instance, if the cvar were set to 75, then my PP effects don't begin to show until my health reaches 75 points.
I can do that.

Originally posted by lilconman22:
easyer way to turn it on and of, like Q < options < GM+
nah
Nasty Ned 11 Sep, 2014 @ 4:01pm 
Originally posted by StereoImageVectorScopeDisplay:
I just realised this thread existed.

Originally posted by buckash105:
Maybe add a cvar to set the gmp_pp threshold health value at which post-processing effects begin to trigger. For instance, if the cvar were set to 75, then my PP effects don't begin to show until my health reaches 75 points.
I can do that.
Thanks!
Last edited by Nasty Ned; 11 Sep, 2014 @ 4:02pm
Spacewolf88 11 Sep, 2014 @ 9:23pm 
ok, its not to big of a deal, just a lil anoying. thanks for replieing mod maker.
Yusuf 19 Sep, 2014 @ 1:25pm 
is it possible to make an option to change the crosshair shape to something like FAS?thanks in advance
Time4Bed 19 Jan, 2015 @ 1:00pm 
Try to add a tab in the options menu, so that way you don't have to use the console, and find all the commands.
Time4Bed 19 Jan, 2015 @ 1:11pm 
I mean, maybe you can add like the most common commands, maybe like a few?
sev  [developer] 20 Jan, 2015 @ 6:21pm 
probably not
why is everyone suddenly making posts right as I start my next semester
Orange-Box 31 Dec, 2018 @ 1:11pm 
.... View model FOV 100
sev  [developer] 31 Dec, 2018 @ 5:42pm 
oof 4 year bump for a dead project
SAMMY!!!!!!!!!!! 27 Jan, 2019 @ 10:42am 
Originally posted by go eat some walruses:
oof 4 year bump for a dead project
why is it dead and why not revive it?
sev  [developer] 27 Jan, 2019 @ 5:42pm 
Originally posted by SAMMY!!!!!!!!!!!:
Originally posted by go eat some walruses:
oof 4 year bump for a dead project
why is it dead and why not revive it?
because I have 2 jobs and have no motivation or desire
Nasty Ned 6 Feb, 2019 @ 4:00pm 
Originally posted by carzy:DD!:
Originally posted by SAMMY!!!!!!!!!!!:
why is it dead and why not revive it?
because I have 2 jobs and have no motivation or desire
Adulthood comes for us all.
Concon 7 Feb, 2020 @ 7:04pm 
Originally posted by Buckash105:
Maybe add a cvar to set the gmp_pp threshold health value at which post-processing effects begin to trigger. For instance, if the cvar were set to 75, then my PP effects don't begin to show until my health reaches 75 points.
"my pp"
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