XCOM 2
[WOTC] Faction Anchor
 This topic has been pinned, so it's probably important
RustyDios  [developer] 12 Feb, 2021 @ 2:21am
'Faction Mods'
This is a small list of the 'faction mods', that I have gathered. Disclaimer: This list might not be ALL the faction mods on the workshop, but I will endeavour to keep it updated;


Faction Related Mods
Raider Faction Bases - by RealityMachina
Raiders and Resistance Strategic Spawning - by RedDobe
AI to AI Activations - by RedDobe
Raider Unit Manager - by NightNinja54
Raider Uniform Manager - by RustyDios

by CreativeXenos
HIVE
Black Legion

by RealityMachina
MOCX (Technically doesn't count as on ADVENT Team) See below
Heretic Geth
Phantoms (Reapers)
Marauders (Skirmishers)
Cult of Jariah (Templars)
Bandits (Resistance)
Rogue XCOM (Some other organisation) See below
Rebellious MOCX (MOCX on Faction Team One) See below
Renegade Rulers (Technically as they become Faction Team One)

by Puma
SCP Foundation MTF
Chaos Insurgency
Global Occult Coalition
Resistance Heroes Incursion (Technically doesn't count as on Resistance Team)

by Roland3710
DarkEldar
Mandalorians
Hutt Cartel

by NightNinja54 and friends
Mass Effect Terminus Mercs
Mass Effect Collectors
Mass Effect Cerberus

by MostlyHarmless
Nightsisters
Last edited by RustyDios; 17 Aug, 2022 @ 1:10pm
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Showing 1-5 of 5 comments
MrShadow  [developer] 12 Feb, 2021 @ 5:47pm 
dont forget Black Legion as well
RustyDios  [developer] 13 Feb, 2021 @ 5:20am 
added ;)
RustyDios  [developer] 17 Feb, 2021 @ 9:54am 
Rogue XCOM Compatibility Issue
Rebellious MOCX Compatibility Issue
MOCX Compatibility Issue

Due to how these faction units are actually 'expecting' the old rules and may head into an infinite bleedout state you may need Udaya's Execution ability to finish them off !
Last edited by RustyDios; 20 Feb, 2021 @ 9:19pm
The Magic Conch 10 Oct, 2021 @ 5:21pm 
Also Roland just released the Hutt Cartel faction
RustyDios  [developer] 10 Oct, 2021 @ 6:37pm 
added, thanks ;)
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