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I'm really hoping it's fixable, since this looks like a really fun mod!
Hope this helps!
I tried running the mod with infinite spire, and it seems to work fine for me. Could you provide the crashlog and the list of mods you were using at the time?
java.lang.NullPointerException: null
at com.derekjass.sts.weightedpaths.paths.MapPath.addSentryBreadcrumb(MapPath.java:115) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.paths.MapPath.generateAll(MapPath.java:44) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.WeightedPaths.regeneratePaths(WeightedPaths.java:51) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.patches.PathingChangedPatches.onPathingChanged(PathingChangedPatches.java:20) ~[WeightedPaths.jar:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1387) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:861) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
07:22:57.715 INFO core.CardCrawlGame> PAUSE()
07:22:57.716 INFO core.CardCrawlGame> Game shutting down...
07:22:57.716 INFO core.CardCrawlGame> Flushing saves to disk...
07:22:57.716 INFO helpers.FileSaver> Save thread interrupted!
07:22:57.719 INFO core.CardCrawlGame> Shutting down publisher integrations...
07:22:57.722 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.
I tried my mod with the weighted paths mod mentioned in the crashlog, and I was able to go to Briah without any issues, so it is likely a conflict with another mod you were running at the time. Could you provide a modlist so I can investigate further?
Thing is, the Scary Mask relic from Hubris mod will scare the monster away then it summons Hermit's Staff and the battle won't end even if I kill the Hermit's Staff.
It seems the game still consider Servant of Wrath an enemy but cannot be targeted.
I was using BaseMod, StSLib, Reliquary, Bossed Relics, Challenge the Spire, Uncapped, Weighted Paths, Act Like It!, Bestiary, Practice Mode, Replay the Spire, Ruina, Smile Girya, and StS++. Hopefully that helps!
I tried with this modlist but still couldn't reproduce the issue. Could you provide more details as to what happened during the run? Were you in a custom run or standard run, what character were you playing, etc. Alternatively, if you could reproduce the crash yourself and then told me the steps you took to reproduce it, that would be the most helpful.
I believe when it first happened I was playing the Ironclad but I just tried again with less of those mods I mentioned to see if it would work as the Silent but it still crashed. All of the runs have been standard. I believe I abandoned the first two runs I tried doing so unfortunately I can't go back and check the relics I had in those runs or anything. All three of these runs that have crashed I've tried going have been in ascension. As far as I can tell I'm not doing anything extremely similar between runs to make it crash aside from being in ascension. I go through the run like normal, beat the first boss, get the text boxes to accept or decline the invitation, I hit accept, and then the game crashes by just closing itself. I can go back in and continue from where I left off each time but it seems to crash always when I hit accept. I can however continue the run if I just go to the City like normal. The current run that has been crashing is still pulled up if you would like any information from that I can get it to you. Hopefully any of that helps.
It worked without Weighted Paths! Do you know why it might have crashed for me and not for you? Could it be the version of the game I'm running? Which is currently the standard release. I would love to play it with Weighted Paths on but if I can't then that's okay.