Slay the Spire

Slay the Spire

Ruina
 This topic has been pinned, so it's probably important
Darkglade  [developer] 15 Feb, 2021 @ 1:25pm
Bug Reports
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Showing 1-15 of 174 comments
Sarmenti 17 Feb, 2021 @ 11:50am 
So I'm not sure if it's just your mod or if this goes for all of slay the spire modding stuff, but it says "Unable to find dependency 'stslib' for mod 'ruina'" whenever I try to start it.
I'm really hoping it's fixable, since this looks like a really fun mod!
Last edited by Sarmenti; 17 Feb, 2021 @ 11:52am
Darkglade  [developer] 17 Feb, 2021 @ 12:00pm 
Make sure you are subscribed to the stslib mod; you should be able to find it along with the other required items on the right side of this mod’s workshop page. Once you’ve downloaded them, make sure you tick their checkboxes in the mod launcher window along with this mod.
Hope this helps!
Last edited by Darkglade; 17 Feb, 2021 @ 12:06pm
Sarmenti 17 Feb, 2021 @ 12:59pm 
Originally posted by Darkglade:
Make sure you are subscribed to the stslib mod; you should be able to find it along with the other required items on the right side of this mod’s workshop page. Once you’ve downloaded them, make sure you tick their checkboxes in the mod launcher window along with this mod.
Hope this helps!
Thanks, this actually did help! I didn't quite notice the mod list thing on the side, so my bad!
DoomDragon 19 Feb, 2021 @ 9:39pm 
So It just seemed to crash or not load for me, I mean I was using infinite spire which could of caused problems
Darkglade  [developer] 20 Feb, 2021 @ 7:33am 
Originally posted by DoomDragon:
So It just seemed to crash or not load for me, I mean I was using infinite spire which could of caused problems

I tried running the mod with infinite spire, and it seems to work fine for me. Could you provide the crashlog and the list of mods you were using at the time?
Hegg 20 Feb, 2021 @ 11:28pm 
I tried clicking "Briah" to go to the act and it just crashed. I was using some other mods too so it could have been those. Here is my log.

java.lang.NullPointerException: null
at com.derekjass.sts.weightedpaths.paths.MapPath.addSentryBreadcrumb(MapPath.java:115) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.paths.MapPath.generateAll(MapPath.java:44) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.WeightedPaths.regeneratePaths(WeightedPaths.java:51) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.patches.PathingChangedPatches.onPathingChanged(PathingChangedPatches.java:20) ~[WeightedPaths.jar:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1387) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:861) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
07:22:57.715 INFO core.CardCrawlGame> PAUSE()
07:22:57.716 INFO core.CardCrawlGame> Game shutting down...
07:22:57.716 INFO core.CardCrawlGame> Flushing saves to disk...
07:22:57.716 INFO helpers.FileSaver> Save thread interrupted!
07:22:57.719 INFO core.CardCrawlGame> Shutting down publisher integrations...
07:22:57.722 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.
Darkglade  [developer] 21 Feb, 2021 @ 7:38am 
Originally posted by DireScience:
I tried clicking "Briah" to go to the act and it just crashed. I was using some other mods too so it could have been those. Here is my log.

java.lang.NullPointerException: null
at com.derekjass.sts.weightedpaths.paths.MapPath.addSentryBreadcrumb(MapPath.java:115) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.paths.MapPath.generateAll(MapPath.java:44) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.WeightedPaths.regeneratePaths(WeightedPaths.java:51) ~[WeightedPaths.jar:?]
at com.derekjass.sts.weightedpaths.patches.PathingChangedPatches.onPathingChanged(PathingChangedPatches.java:20) ~[WeightedPaths.jar:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.getDungeon(CardCrawlGame.java:1387) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:861) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
07:22:57.715 INFO core.CardCrawlGame> PAUSE()
07:22:57.716 INFO core.CardCrawlGame> Game shutting down...
07:22:57.716 INFO core.CardCrawlGame> Flushing saves to disk...
07:22:57.716 INFO helpers.FileSaver> Save thread interrupted!
07:22:57.719 INFO core.CardCrawlGame> Shutting down publisher integrations...
07:22:57.722 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.

I tried my mod with the weighted paths mod mentioned in the crashlog, and I was able to go to Briah without any issues, so it is likely a conflict with another mod you were running at the time. Could you provide a modlist so I can investigate further?
Kaden Ha 23 Feb, 2021 @ 12:54am 
I have a problem with the interactions during the battle with, well I'm not sure what the monster's name but it summons Hermit's Staff and there's a Servant of Wrath on your side.

Thing is, the Scary Mask relic from Hubris mod will scare the monster away then it summons Hermit's Staff and the battle won't end even if I kill the Hermit's Staff.

It seems the game still consider Servant of Wrath an enemy but cannot be targeted.
Hegg 23 Feb, 2021 @ 5:06am 
Originally posted by Darkglade:
I tried my mod with the weighted paths mod mentioned in the crashlog, and I was able to go to Briah without any issues, so it is likely a conflict with another mod you were running at the time. Could you provide a modlist so I can investigate further?

I was using BaseMod, StSLib, Reliquary, Bossed Relics, Challenge the Spire, Uncapped, Weighted Paths, Act Like It!, Bestiary, Practice Mode, Replay the Spire, Ruina, Smile Girya, and StS++. Hopefully that helps!
Last edited by Hegg; 23 Feb, 2021 @ 5:07am
Darkglade  [developer] 23 Feb, 2021 @ 4:56pm 
@dinhkhiem199833 Thanks for the bug report, I've prevented the relic from triggering in fights with allies so they don't break like that.

Originally posted by DireScience:

I was using BaseMod, StSLib, Reliquary, Bossed Relics, Challenge the Spire, Uncapped, Weighted Paths, Act Like It!, Bestiary, Practice Mode, Replay the Spire, Ruina, Smile Girya, and StS++. Hopefully that helps!

I tried with this modlist but still couldn't reproduce the issue. Could you provide more details as to what happened during the run? Were you in a custom run or standard run, what character were you playing, etc. Alternatively, if you could reproduce the crash yourself and then told me the steps you took to reproduce it, that would be the most helpful.
Hegg 23 Feb, 2021 @ 5:21pm 
Originally posted by Darkglade:
I tried with this modlist but still couldn't reproduce the issue. Could you provide more details as to what happened during the run? Were you in a custom run or standard run, what character were you playing, etc. Alternatively, if you could reproduce the crash yourself and then told me the steps you took to reproduce it, that would be the most helpful.

I believe when it first happened I was playing the Ironclad but I just tried again with less of those mods I mentioned to see if it would work as the Silent but it still crashed. All of the runs have been standard. I believe I abandoned the first two runs I tried doing so unfortunately I can't go back and check the relics I had in those runs or anything. All three of these runs that have crashed I've tried going have been in ascension. As far as I can tell I'm not doing anything extremely similar between runs to make it crash aside from being in ascension. I go through the run like normal, beat the first boss, get the text boxes to accept or decline the invitation, I hit accept, and then the game crashes by just closing itself. I can go back in and continue from where I left off each time but it seems to crash always when I hit accept. I can however continue the run if I just go to the City like normal. The current run that has been crashing is still pulled up if you would like any information from that I can get it to you. Hopefully any of that helps.
Last edited by Hegg; 23 Feb, 2021 @ 5:23pm
Darkglade  [developer] 23 Feb, 2021 @ 5:59pm 
Since Weighted Paths appears to be the mod causing the crash according to the crashlog, could you try going to Briah without Weighted Paths enabled and see if it works?
Hegg 23 Feb, 2021 @ 6:09pm 
Originally posted by Darkglade:
Since Weighted Paths appears to be the mod causing the crash according to the crashlog, could you try going to Briah without Weighted Paths enabled and see if it works?

It worked without Weighted Paths! Do you know why it might have crashed for me and not for you? Could it be the version of the game I'm running? Which is currently the standard release. I would love to play it with Weighted Paths on but if I can't then that's okay.
Last edited by Hegg; 23 Feb, 2021 @ 6:09pm
Darkglade  [developer] 23 Feb, 2021 @ 8:20pm 
Unfortunately I have no idea why it would crash for you but not for me. You could try to run Weighted Paths with other Act mods like Gensokyo/Hallownest/Menagerie/Elementarium and see if those work - if those crash as well, then you could post a bug report to the author of Weighted Paths saying that Weighted Paths seems to have issues with Act mods.
Teriot 24 Feb, 2021 @ 1:16am 
The cards that Retain are not burned when they become Ethereal from the "False Throne" card.
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