Garry's Mod

Garry's Mod

Fedhoria - Active Ragdolls
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Showing 1-15 of 190 comments
Kirk 20 Feb, 2021 @ 7:21pm 
Add ragmod V3 compatability
cheese 20 Feb, 2021 @ 9:32pm 
prevent ragdolls from clipping through their bodies,
DEADDRIVE 20 Feb, 2021 @ 9:33pm 
Is it possible to make this mod compatible with mods like euphoredo?
cheese 20 Feb, 2021 @ 9:40pm 
no this is a ragdoll mod and eupho is also a ragdoll mod making them uncompatible and will cause errors
Freaking Fission 20 Feb, 2021 @ 10:57pm 
Word of advice, there is a fairly good way to modify ragdolls when keepcorpses is off that I used in the addon I've made (although I must give credit to Jackarunda, who made jmod, for teaching me the trick)

Basically, for npc ragdolls, use the function ents.FindInSphere(position,radius) to get a table of nearby entities on the clientside (when keepcorpses is off, ragdolls are done on the clients) and compare the entries to "class C_ClientRagdoll" using ent:GetClass()

For player ragdolls, you have to get their ragdoll using ply:GetRagdollEntity() (beware, I get that information on the server and then network it to the clients the way i use it, also, it returns 2 different entities depending upon if it is being run on server or client). Btw, for safety, I validate the ragdoll on the client (after being networked) against "class C_HL2MPRagdoll", but i validate the ragdoll on the server against "class hl2mp_ragdoll"

Btw, ragdolls also freeze after a certain amount of time by default, changeable by setting ragdoll_sleepaftertime
Last edited by Freaking Fission; 20 Feb, 2021 @ 11:03pm
calibre 20 Feb, 2021 @ 11:14pm 
make ragmod work on this
CapSka 21 Feb, 2021 @ 4:03am 
more console commands!
Dust Rathard 21 Feb, 2021 @ 4:53am 
This conflicts with RagDeath, when you die you disappear, no ragdoll spawns for your body. Can it be fixed?
RZH 21 Feb, 2021 @ 5:47am 
Originally posted by CheeseBoi:
no this is a ragdoll mod and eupho is also a ragdoll mod making them uncompatible and will cause errors
mine is a .phy file this is a .lua mod
Devil Zil Maker 21 Feb, 2021 @ 9:13am 
ragdoll's bodygroup as a player's bodygroup
That_1_Guy 21 Feb, 2021 @ 9:37am 
Not sure if it's just me, but there's a no ragdoll collision addon that works great with this mod but it doesn't work on player ragdolls for some reason, could there be an option that disables collision for player ragdolls?

https://www.youtube.com/watch?v=m50PL8QpJeI
Last edited by That_1_Guy; 21 Feb, 2021 @ 9:39am
SevaKsP 21 Feb, 2021 @ 9:39am 
injured state, where NPC just kinda wiggles/rolls around on the floor while holding the wound, and if you either shoot him once in the head or atleast twice in the body he let's out his last breath.
Hemurian 21 Feb, 2021 @ 10:12am 
I would like to use this with RagMod instead of binding a key for killing myself. If it's possible please make it compatible with RagMod. Also when I kill myself my ragdoll does not get affected by the mod.
Xeller 21 Feb, 2021 @ 10:49am 
Add a cvar to control how long the euphoria effect would last and a cvar to control the intensity.
SniperCrow 21 Feb, 2021 @ 11:35am 
make this work with the addon ulx ragdoll? :steamthumbsup:
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