Garry's Mod

Garry's Mod

[DrGBase] Demon's Souls Nextbots
roachisserie chicken  [developer] 19 Feb, 2021 @ 4:18pm
Bug reports // Change-Log
Version 1.1 -- Day 1 hotfix
Fixed Tower knight's shield doing exactly nothing to protect him from attacks
Fixed Tower knight's possession cam showing you nothing but his butt.

Version 1.2 -- 11/03/2021
Fixed a reported death animation error with the Old Hero.
Last edited by roachisserie chicken; 10 Mar, 2021 @ 6:18pm
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Showing 1-12 of 12 comments
NBA Big Boy 20 Feb, 2021 @ 3:54am 
When the tower knight is knocked down, he is immune to damage.
roachisserie chicken  [developer] 20 Feb, 2021 @ 4:43am 
Originally posted by Burd:
When the tower knight is knocked down, he is immune to damage.

Not a bug, it prevents him from being stunlocked super easily, because his flinch animation is particularly long compared to others
add more enemies plz
Kropolis 9 Mar, 2021 @ 11:28am 
So this mod and the Dark Souls mod made by you have an error with "LastHitGroup" which I can't figure out. If I try to damage them with any means besides melee or NPCs, they don't take damage anymore which is strange. I figured it wasn't solely DrgBase's issue because other DrgBase mods I have, including some of your Resident Evil ones, work fine with every source of damage. Any idea what could be causing it because I've disabled multiple mods trying to find if there are incompatibilities but nothing has worked so far.
[DrGBase | Nextbot Base] lua/entities/drgbase_nextbot/hooks.lua:60: attempt to call method 'LastHitGroup' (a number value) 1. unknown - lua/entities/drgbase_nextbot/hooks.lua:60 2. OldFireBullets - [C]:-1 3. FireBullets - lua/autorun/lfs_basescript.lua:41 4. DoPenetration - lua/arccw/shared/sh_penetration.lua:202 5. DoPenetration - lua/weapons/arccw_base/sh_firing.lua:519 6. unknown - lua/weapons/arccw_base/sh_firing.lua:210 7. OldFireBullets - [C]:-1 8. FireBullets - lua/autorun/lfs_basescript.lua:41 9. DoPrimaryFire - lua/weapons/arccw_base/sh_firing.lua:479 10. unknown - lua/weapons/arccw_base/sh_firing.lua:298 [DrGBase | Nextbot Base] lua/entities/drgbase_nextbot/hooks.lua:60: attempt to call method 'LastHitGroup' (a number value) 1. unknown - lua/entities/drgbase_nextbot/hooks.lua:60 2. OldFireBullets - [C]:-1 3. FireBullets - lua/autorun/lfs_basescript.lua:41 4. DoPrimaryFire - lua/weapons/arccw_base/sh_firing.lua:479 5. unknown - lua/weapons/arccw_base/sh_firing.lua:298
roachisserie chicken  [developer] 9 Mar, 2021 @ 12:02pm 
looking at the error, its either something to do with ArcCW or LFS
DrPepsi 19 May, 2021 @ 3:38pm 
This bug applies to DrG Base as a whole, but certain NPCs (Allant, Adam, the Dark Souls 1 players) have broken particle effects (instead of the proper particle effects a pulse of red x's is generated) even though I'm subscribed to and have downloaded the SNPC particle pack. How do I fix this?
roachisserie chicken  [developer] 19 May, 2021 @ 5:53pm 
Originally posted by tlucas47:
This bug applies to DrG Base as a whole, but certain NPCs (Allant, Adam, the Dark Souls 1 players) have broken particle effects (instead of the proper particle effects a pulse of red x's is generated) even though I'm subscribed to and have downloaded the SNPC particle pack. How do I fix this?

they sometimes use hl2 episode 2 effects as well, but this is also an issue caused by having too many particle effect addons installed
DrPepsi 20 May, 2021 @ 10:27am 
Originally posted by roach:
Originally posted by tlucas47:
This bug applies to DrG Base as a whole, but certain NPCs (Allant, Adam, the Dark Souls 1 players) have broken particle effects (instead of the proper particle effects a pulse of red x's is generated) even though I'm subscribed to and have downloaded the SNPC particle pack. How do I fix this?

they sometimes use hl2 episode 2 effects as well, but this is also an issue caused by having too many particle effect addons installed
Ah, I see. Although the only particle addon I have is the snpc one, I don't have episode 2, so that could be it
DrPepsi 27 May, 2021 @ 11:10am 
Originally posted by roach:
Originally posted by tlucas47:
This bug applies to DrG Base as a whole, but certain NPCs (Allant, Adam, the Dark Souls 1 players) have broken particle effects (instead of the proper particle effects a pulse of red x's is generated) even though I'm subscribed to and have downloaded the SNPC particle pack. How do I fix this?

they sometimes use hl2 episode 2 effects as well, but this is also an issue caused by having too many particle effect addons installed
Ok, so I did further testing, and whenever I don't have the SNPC particle resource pack installed, all my effects work at the cost of Jar-Eel's shockwave effects turning invisible, but when I have the pack installed, his effects work but everything else is red x's. It's pretty strange.
roachisserie chicken  [developer] 27 May, 2021 @ 4:27pm 
Originally posted by tlucas47:
Originally posted by roach:

they sometimes use hl2 episode 2 effects as well, but this is also an issue caused by having too many particle effect addons installed
Ok, so I did further testing, and whenever I don't have the SNPC particle resource pack installed, all my effects work at the cost of Jar-Eel's shockwave effects turning invisible, but when I have the pack installed, his effects work but everything else is red x's. It's pretty strange.
means you have too many particle effects loaded at the same time, if you have any explosion replacement addons or etc try uninstalling that
DrPepsi 15 Jun, 2021 @ 5:00pm 
Originally posted by roach:
Originally posted by tlucas47:
Ok, so I did further testing, and whenever I don't have the SNPC particle resource pack installed, all my effects work at the cost of Jar-Eel's shockwave effects turning invisible, but when I have the pack installed, his effects work but everything else is red x's. It's pretty strange.
means you have too many particle effects loaded at the same time, if you have any explosion replacement addons or etc try uninstalling that
Ight, I finally fixed it, turns out it was some kinda conflict with Darken217's scifi weapons, it's all good now.
roachisserie chicken  [developer] 15 Jun, 2021 @ 10:01pm 
Originally posted by tlucas47:
turns out it was some kinda conflict with Darken217's scifi weapons

yeah darken's sci fi weapons have particle effects out the ass
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