ARK: Survival Evolved

ARK: Survival Evolved

GG Economy Mod
 This topic has been pinned, so it's probably important
Phantom  [developer] 20 Feb, 2021 @ 12:27am
ini Settings
[StructuresPlus]

NoFoundationsRequired=false
Allows foundations to be placed in the air & removes the need for foundation suppport for all other structures

DisableFoundationStacking=false Disables the ability to stack foundations

AdditionalSupportDistanceInFoundations=0
The additional range of support that a foundation/pillar will provide (max: 15)
RemoveFloorRequirementFromStructurePlacement=false

RemoveFloorRequirementFromStructurePlacement - Will allow structures that normally require placement on a floor to be placed on the ground(ie smithy, forge, etc)

DisableResourcePulling=false
Disables the resource pull functionality of crafting stations

ResourcePullRangeInFoundations=25
Sets the distance crafting stations can pull from (max 100)

ResourceTransferCooldown=1.0
The delay between all resource transfers like pulling (min: 0.1)

DisableUnlockingMapSpecificEngrams=false
Prevents the unlocking of map specific engrams

EnableStructureSound=false
Enables sound on most structures that have vanilla versions that also produce sound (It does not make every structure produce sound)

AllowIntakeToPlaceWithoutWater=false
Will allow water pipe intakes to place without the need for water

MinimumGlassTransparency=0.0
Sets the minimum transparency that all glass structures can be set to. (max: 1.0)

EnableQuickClimb=false Enables teleporting up & down ladders

ElevatorWeightMultiplier=0.0
Increases the amount of weight elevators can lift

ElevatorSpeed=150 The speed of the elevator (max: 1000)

ArePlatformsImmuneToDamage=false
Prevents all damage to Cliff, Tree & Ocean platforms

DisableAbilityToHideStructures=false Removes the ability to hide wires & pipes

EnableGeneratorDecay=false Causes generators to decay over time

DisableGeneratorDuringStorm=false
Generators will not function during electrical storms on Scorched Earth

DisableElectronicsDuringStorm=false
Certain crafting stations(ie fabricator) won't function during an electrical storm on Scorched Earth

RemoveScorchedEarthInsulationPenalty=false
Removes the Scorched Earth insulation penalty from all structures on the map

MinWindForTurbine=20
Minimum amount of wind needed for the wind turbine to generate power (use -1 to bypass the need for any wind)

TurbineMaxPowerDistanceInFoundations=30
Maximum distance the power from a wind turbine will go (max value: 1000)

LargeWallHP=40000

XLWallHP=120000

FenceHP=10000 Also affects fence supports

GrinderResourceReturnPercent=25
Percentage of the crafting components to give back when grinding an item

GrinderResourceReturnMax=10000
The maximum quantity of a crafting component to give back when grinding an item

GrinderReturnBlockedResources=false
Allows the grinder to return items the vanilla grinder would not(ie element)

AllowGrindingMissionRewards=false
Allows grinding of items that are normally grindable but set as not grindable due to being a reward

FeedingTroughAdditionalRangeInFoundations=35

TekFeedingTroughAdditionalRangeInFoundations=70

ItemCollectorRangeInFoundations=25

FarmerRangeInFoundations=25

GardenerRangeInFoundations=25

HatcheryRangeInFoundations=25

HatcheryIncubationMultiplier=1.0

DisableHatcheryOviBonus=false

CloningSpeedMultiplier=2.0
Higher number causes the cloning process to be quicker (max: 1000)

CloningCostMultiplier=0.5
Lower number causes the cloning process to be cheaper

DisableCloningCostMaximum=false
If enabled, the cost of the clone will not be capped by the maximum amount of element shards that can fit into the cloning chamber and thus will cause some dino's to not be able to be cloned

ShieldRespawnDelayInSeconds=3600
Time until the shield will respawn after being destroyed (max: 86400)

ShieldRegenDelayInSeconds=600
Time until the shield begins to regen health after being damaged (max: 86400)

ShieldHealth=250000 HP of the shield (max: 999999999)

MinShieldPlacementDistanceInFoundations=8
The minimum distance between two shield generators

DisableShieldPlacementOnRaftsAndSaddles=false
Disables the ability to place shields on rafts & saddles

DisableShieldRadiationProtection=false
Stops the S+ Shield from protecting against radiation

ShieldRadiusMultiplier=1.0
Multiplies the radius of the shield, affecting both the maximum size & minimum size (max: 5)

PreventShieldPickup=false Prevents the S+ Shield from being picked up

BeeHiveWateringRangeInFoundations=30
How far away from the hive the bees will deliver water (max: 100)

BeeHiveHoneyIntervalInSeconds=180
Time between honey generation in the bee hive

DisableAbilityToPlaceVacuumCompartmentsAboveWater=false
Prevents the ability to place Vacuum Compartments if not fully submerged in water (note: enabling this will destroy all cubes that are not fully submerged)

DisableAbilityToPlaceTekGeneratorOnSaddles=false
Prevents the tek generator from being able to be places on saddles & rafts

TekGeneratorFuelUseIntervalInSeconds=86400
How long the Tek Generator will run on 1 element

AllowCatalyzerOutOfElement=false

AllowCatalyzerOutOfElement - Allows the element catalyer to be placed anywhere.

DisableHitchingPostMatingBonus=false Disables the hitching post mating bonus

BedCooldownTimeInSeconds=300

BunkBedCooldownTimeInSeconds=120

TekBedCooldownTimeInSeconds=60

DisableAbilityToPlaceTeleporterOnSaddles=false
Prevents the tek teleporter from being able to be placed on saddles & rafts

DisableCrossTeamTeleport=false
Forces the teleporter to only teleport players & dinos from the tribe who owns that teleporter

DisableTeleporterOnAbberation=false
Prevents the S+ Teleporter from placing on Aberration

MinTeleporterPlacementDistanceInFoundations=8
The minimum distance between two teleporters

PersonalTeleporterBeaconLifespanInSeconds=300
How long the personal teleporter beacon will last (max: 3600)

DisablePersonalTeleporterBeacon=false
Prevents the ability to place personal teleporter beacons

AllowPersonalTeleporterInBossArena=false
Allows personal teleporter beacons to be placed in boss arenas

PreventTeleporterPickupAfterUse=false
Prevents the S+ Teleporter from being picked up after being used once

DisableTransmitterPlacementOnSaddles=false
Prevents the transmitter from being placeable on saddles

TransmitterPickUpPreventionTimeInSeconds=0
If set, prevents the transmitter from being able to be picked up for the specified duration

PreventTransmitterPickup=false
Prevents the Transmitter from being able to be picked up

DisableDinoScan=false
Removes the dino scanner function from the S+ Transmitter

DisableDinoScanDetails=false
Hides the latitude & longitude data and prevent showing the map

DisableDinoScanMap=false
Hides the map when a dino is clicked in the dino scanner

DisableDinoScanStats=false
Hides the gender & stat allocation when a dino is clicked in the dino scanner

DisableNeedMultipleTransmitter=false
Removes the need for more than 1 power source to gain full access to all scan levels

DisableTransmitterBossSummon=false
Removes the boss summon crafts from the S+ Transmitter

DisableTeleporterPowerRequirement=false
Removes the need for a teleporter powered by more than 1 generator to have access to all of the Omni-Tool Teleport mode features

MutatorPulseCost=100
How many element each pulse of the Mutator will cost, accepts a comma separated list of 10 values corresponding to each pulse: Mutation, Gender Assignment, Gender Swap, Allow Breeding, Age Freeze, Ghost, Aberrant, Xtreme, Virtual & Growth (max: 1000)

MutatorBuffMaxStackCount=2
How many stacks the Mutator buff is capped at.(max: 100)

MutatorRangeInFoundations=10 Range of the Mutator pulses. (max:50)

MutatorPreventBreedingClonedOrNeutered=false
Prevents the mutator from applying the Allow Breeding pulse to cloned or neutered dinos

NannyRangeInFoundations=10
The range of the Nanny's feeding and imprinting bonus.(max: 50)

NannyMaxImprint=100
The highest the Nanny will imprint a dino. (max: 100)

DisableNannyImprinting=false Stops the Nanny from boosting imprinting

NannyIntervalInSeconds=35
Time between the Nanny's feeding & imprinting

NannyFeedingStartThreshold=20
The percentage of food value below which the Nanny will start feeding (accepts values between 1 & 100)

AllowMakingWeaponsAndArmorBPs=false
Allows the Blueprint Maker to create blueprints from armor & weapons

AllowTekItemBlueprintCreation=false
Allows the Blueprint Maker to turn tek items into blueprints

RepulserMaxStrength=11
Max strength the Repulser Pad can be set to. (1-10)

AllowDynamicPillarNonFoundationSupport=false
If a dynamic pillar intersects with a non-foundation structure, the pillar will act as a foundation

AllowInterDynamicPillarSupport=false
Allows dynamic pillar to act as a foundation if they intersect with another dynamic pillar

DisableVivariumResourceGeneration=false
Stops the vivarium from producing any resources (including eggs & poop)

DisableVivariumAdvResources=false
Stops the viviarium from producing anything but poop & eggs

VivariumResourceMultiplier=1.0
Multiplier for the amount of resources the vivarium produces (max: 100)

VivariumEggChanceMultiplier=1.0
Multiplier for the chance that a female dino lays an egg in the vivarium (max: 5)

ChargeInjectorAllowTekGen=false
Allows the Charge Injector to run with charge batteries if it has power from a Tek Gen

PreventFlameTurretDismount=false Stops the flame turret from dismounting riders

ReplicatorScaleMultiplier=1.3
Overrides the default scale of the replicator (max: 2)

IndustrialForgeScaleMultiplier=1.0
Overrides the default scale of the industrial forge (max: 2)

GrinderScaleMultiplier=1.0
Overrides the default scale of the grinder (max: 2)

DisableMultiToolDinoKillMode=false
Disables the Kill sub-mode of the S+ Multi-Tool from functioning (will still be visible but unable to be used)

DisableMultiToolDinoChibiMode=false
Disables the Chibify sub-mode of the S+ Multi-Tool from functioning (will still be visible but unable to be used)

AllowMultiToolNeuterAll=false
Allows the Neuter sub-mode of the S+ Multi-Tool to neuter dinos that normally can't be neutered

DedicatedStorageAllowNonStackables=false
Allows non-stackable items in the S+ Dedicated Storage

ChargeStationRangeInFoundations=5

ChargeStationMaxChargeAmount=5000
Maximum charge that the Charge Station can hold

AllowCropPlotStacking=false
Allows crop plots to be placed on other crop plots & also adds a snap point so that crop plots of the same type will stack nicely

TribeCropPlotLimit=0

TribeGavagerLimit=0

TekAlarmTribeLimit=0

AlarmPlateTribeLimit=0

TribeTCULimit=0

AutoCrafterSlotCount=500
The size of the respective inventory (max: 1000)

BeeHiveSlotCount=24

BeerBarrelSlotCount=25

BookshelfSlotCount=600

CampfireSlotCount=10

ChargeStationSlotCount=50

ChemBenchSlotCount=100

CloningChamberSlotCount=600

CompostBinSlotCount=25

CookingPotSlotCount=25

CrystalCrackerSlotCount=400

CryoFridgeSlotCount=150

DroneTerminalSlotCount=150

DyeriaSlotCount=500

FabricatorSlotCount=300

FarmerSlotCount=300

FeedingTroughSlotCount=100

FireplaceSlotCount=25

ForgeSlotCount=50

FridgeSlotCount=100

GardenerSlotCount=300

GasCollectorSlotCount=24

GeneratorSlotCount=8

GenomicsChamberSlotCount=100

GrinderSlotCount=200

HatcherySlotCount=50

IndustrialCookerSlotCount=100

IndustrialForgeSlotCount=100

IndustrialGrillSlotCount=100

ItemCollectorSlotCount=300

ItemTranslocatorSlotCount=350

LargeCropPlotSlotCount=30

LargeStorageSlotCount=90

MediumCropPlotSlotCount=20

MetalStorageSlotCount=100

MortarAndPestleSlotCount=50

NannySlotCount=100

OilPumpSlotCount=100

PreservingBinSlotCount=50

RepairStationSlotCount=500

ReplicatorSlotCount=600

SeamlessSquarePlotSlotCount=30

SeamlessTrianglePlotSlotCount=20

SmallCropPlotSlotCount=10

SmallStorageSlotCount=30

SmithySlotCount=300

SPlusAutoTurretSlotCount=75

SPlusBallistaTurretSlotCount=75

SPlusCraftingStationSlotCount=300

SPlusCannonTurretSlotCount=75

SPlusFlameTurretSlotCount=75

SPlusHeavyTurretSlotCount=300

SPlusMinigunTurretSlotCount=75

SPlusRocketTurretSlotCount=75

SPlusTranqTurretSlotCount=75

TekChemBenchSlotCount=350

TekCookingPotSlotCount=350

TekForgeSlotCount=350

TekFridgeSlotCount=250

TekGeneratorSlotCount=250

TekStorageSlotCount=500

TekStoveSlotCount=350

TekTreeSapSlotCount=10

TekTroughSlotCount=300

TekTurretSlotCount=15

TreeSapSlotCount=5

VaultSlotCount=600

VesselSlotCount=20

VivariumSlotCount=100

WaterTapSlotCount=10

BeerBarrelCraftingSpeed=1
The crafting speed of the respective crafting station (max: 100)

CampfireCraftingSpeed=1

ChemistryBenchCraftingSpeed=4

CompostBinCraftingSpeed=1

CookingPotCraftingSpeed=1

DroneTerminalCraftingSpeed=1

DyeriaCraftingSpeed=25

ElementCatalyzerCraftingSpeed=1

FabricatorCraftingSpeed=1

ForgeCraftingSpeed=1

FireplaceCraftingSpeed=2

FridgeCraftingSpeed=1

GrinderCraftingSpeed=1

IndustrialCookingPotCraftingSpeed=12

IndustrialForgeCraftingSpeed=1

IndustrialGrillCraftingSpeed=1

MortarAndPestleCraftingSpeed=1

PreservingBinCraftingSpeed=1

ReplicatorCraftingSpeed=12

SmithyCraftingSpeed=1

SPlusCraftingStationCraftingSpeed=1

TekChemBenchCraftingSpeed=1

TekCookingPotCraftingSpeed=25

TekForgeCraftingSpeed=1

TekStoveCraftingSpeed=1


PullResourceAdditions=
Allows you to add any resource to the pull resource list, it is a comma separated list of nearly the entire spawn code(everything between the ' )
PullResourceAdditions=/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Pelt.PrimalItemResource_Pelt,/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Ankylo.PrimalItemConsumable_Egg_Ankylo

PullResourceRemovals=
Allows you to remove items from the default resource pull list, (it is a comma separated list of everything between the ' of the spawn code for that item)
PullResourceRemovals=/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Pelt.PrimalItemResource_Pelt,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Chitin.PrimalItemResource_Chitin

RemoveGrinderEngrams=
Removes advanced crafting engrams from the grinder (see below for options)
RemoveGrinderEngrams=PrimeMeat,CactusSap

GrinderBlacklist=
Prevent any listed items from being processed by the grinder
GrinderBlacklist=PrimalItem_WeaponRifle_C,PrimalItem_WeaponBola_C

MutatorModeBlacklist=
Allows you to disable any mode of the mutator (see below for options)
MutatorModeBlacklist=AllowBreeding,GenderAssign

MutatorDinoBlacklist=
Stops all mutator pulses from affecting dinos on this list (accepts a comma separated list of dino names that can either be exact classes or partial classes)
MutatorDinoBlacklist=Rex,Equus_Character_BP_Aberrant

MultiToolBlacklist=
This is a comma separated list of modes you wish to hide from the user (see below for options)

OmniToolBlacklist=
This is a comma separated list of modes you wish to hide from the user (see below for options)

CloningChamberDinoMultipliers=
This is a comma separate list of paired data(<dino class> : <multiplier>)
CloningChamberDinoMultipliers=Dodo_Character_BP_C:0.5, Rex_Character_BP_C:2

SPlusEngramWhitelist=
This is a comma separated list of S+ Engrams you wish you use, all others will be hidden
SPlusEngramWhitelist=EngramEntry_BedPlus_C, EngramEntry_CampfirePlus_C

EngramOverrideBlacklist=
This is a comma separate list of Vanilla Engrams you wish to not be overriden (ie if you want to keep vanilla stone walls or other useful vanilla structure)
EngramOverrideBlacklist=EngramEntry_Fabricator_C,EngramEntry_Grinder_C

AdvTransferItemBlacklist=
Allows you to prevent certain items from being transferred via the S+ Omni-Tool & other similar transfers (it is a comma separated list of everything between the ' of the spawn code for that item)
AdvTransferItemBlacklist=/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Pelt.PrimalItemResource_Pelt,/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Chitin.PrimalItemResource_Chitin

VivariumResourceBlacklist=
Stop the vivarium from producing the specificied resources (accepts a comma separated list of strings that will be matched against the resource class name, so 'pearl' would block silica & black pearls)

RemoveGrinderEngrams
- PrimeFish
- PrimeMeat
- CactusSap
- TreeSap
- SpoiledFish
- SpoiledMeat
- RawSalt
- Sulfur
- Silk
- Flint
- Thatch
- Propellant
- PreservingSalt
- Clay
- Sand
- Fiber
- Crystal
- GreenGem
- BlueGem
- RedGem
- AmmoniteBile
- FungalWood
- BioToxin
- ElementDust
- Shell
- GasBall
note: GasBall is an inverse setting, meaning it is enabled by adding to the list
Last edited by Phantom; 27 Feb, 2021 @ 9:31am
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Showing 1-1 of 1 comments
Ragingarcher 6 Jun, 2021 @ 4:56pm 
Add this to your ini to add GG Resources to your pull list: PullResourceAdditions=/Game/Mods/GGEconomy/Resources/Cobalt/PrimalItemResource_CobaltOre.PrimalItemResource_CobaltOre;/Game/Mods/GGEconomy/Resources/Cobalt/PrimalItemResource_TekShopIngot.PrimalItemResource_TekShopIngot;/Game/Mods/GGEconomy/Resources/Cobalt/PrimalItemResource_TekShopIngot_Ore.PrimalItemResource_TekShopIngot_Ore;/Game/Mods/GGEconomy/Resources/CrystalIngot/PrimalItemResource_CrystalIngot.PrimalItemResource_CrystalIngot;/Game/Mods/Resources/Flour/PrimalItemResource_GGFlour.PrimalItemResource_GGFlour;/Game/Mods/GGEconomy/Resources/ObsidianIngot/PrimalItemResource_ObsidianIngot.PrimalItemResource_ObsidianIngot;/Game/Mods/GGEconomy/Resources/Orb/PrimalItemResource_BaseElementalOrb.PrimalItemResource_BaseElementalOrb;/Game/Mods/GGEconomy/Currency/PrimalItemConsumable_TokenBag.PrimalItemConsumable_TokenBag;/Game/Mods/GGEconomy/Currency/PrimalItemResource_Token.PrimalItemResource_Token
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