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Also, some 3D models for the level 5 JotL abilities (and the favorite) would be appreciated. If possible, scripting support for demolitionist's and hatchet's would be nice. I know you can add class tokens as conditions, but they don't drop on monster death and if a monster stands on a class token on the map, then it gets applied to it automatically.
Can't wait to fill up the enemy deck with all those lovely curses ;)
One feature that would be appreciated and is most likely doable with litte effort:
add an entry in the options (via Notebook) that allows you to select if a scenario is created with hidden or revealed rooms by default, when you doubleclick it's corresponding sticker on the minimap.
Thanks & cheers
It’s on the todo list to look at this.
We’re planning on removing the notebook options, and replacing with a control panel on the table in a future update
I might take another look at it once the code stabilizes, but the additional layers of scripting between the decks, the play area, and the hand zones in GE 1.0 mean that supporting all of it would be a fairly involved edit. I can't speak to what the GE devs have planned though.
I posted a 5p variant of the beta version of GE, which has a lot of the 3D terrain and bug fixes but without the additional scripting elements. My group seldom has all five players, so my current plan is just to import our characters into that version when we need to.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1301493206/3073117690265510395/
But we do have some thoughts about improving having lots of small items with some new kind of player mat
An indication on the playmat or initiative tracker that a player has taken a long rest before the round starts.
Will also second the 'more small item slots' and 'reveal rooms by default option' suggestions.
EDIT: Ooh, and also -- buttons on pre-placed traps to remove them? Can unlock and delete, but a button would be nice, too.
Even cooler would be if you could see images of the player's action cards in the initiative tracker.
Came here to post this!