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1- Go to your steamapps file
2- Click on the workshop file
3- Click on content, then click on 311210 (which is the workshop content)
4- Then find your workshop item, in this case it is 2404652864
5- After clicking on your workshop item, you will see files called "en_zm_gul.ff" and "en_zm_gul.xpak"
6- What you have to do is to rename them, because "en" means english, and your version isn't, so you have to change the "en" part to whatever pops up to you in the crash. For example, when I load the map, it crashes, and says "could not find ea_zm_gul" which means that I need to rename the "en" to "ea", so the result would be "ea_zm_gul.ff" and "ea_zm,gul.xpak"
7- That's it, fire it up from here, but remember to do this process for every map that crashes, but some won't because the dev might've already included your language. Hope this helps.
On mod tools launcher click on Edit, then Options and where it is Build Languages select (All). Then Ok and compile and link your map. Finally publish it again