Stellaris

Stellaris

! Production Revolution [3.2]
Aus1rathia 13 Mar, 2021 @ 12:19am
DIY compatible patch example, Army & General Staff (2.6.3-2.8.1)
DIY is a faster way than waiting for the modder to cover everything, which is practically impossible.

Army & General Staff (2.6.3-2.8.1) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2397182148

https://drive.google.com/drive/folders/1Jsm7qhGzg1Mn-bxr9n89K_x3S-ZWlVf-?usp=sharing


go to "Army_n_General_Staff_2.8" then download zzz_mod_AGS_buildings.txt

paste to Steam\steamapps\workshop\content\281990\2397182148\common\buildings


Comparing with 00_AGS_buildings.txt by WinMerge may give you ideas.

https://www.google.com/search?q=How+to+use+WinMerge



Tips: Load everything in Steam\steamapps\workshop\content\281990\2409578462\common\buildings
or
Steam\steamapps\workshop\content\281990\2409578462\common\districts
using Notepad++ can help to find something with "Find All in All Opened Documents"


Determine the target building or district you want it compatible with. Look at what jobs are being added.

Find the vanilla building adds the most similar jobs.

In the case of Military Hospitals of Army & General Staff (2.6.3-2.8.1), job_healthcare_add = 5 is the key, which is consistent with the vanilla Cyto-Revitalization Center.

You can easily find it by using "Find All in All Opened Documents" with job_healthcare_add =

Now you know what to do :steamhappy:


Don't forget to share it, if that is done well :steamthumbsup:
Last edited by Aus1rathia; 16 Mar, 2021 @ 5:58am