Teardown

Teardown

NGNT Nuclear Facility
 This topic has been pinned, so it's probably important
NGNT  [developer] 10 Mar, 2021 @ 5:07am
Bugs
Post any bugs or glitches that you come across in the map.
I may make the map, but I rarely ever play it. So, I rely on the good people like all of you to report any issues you come across during your "shift".
Thanks.

Known mod incompatibilities:
- HackerPhone 1.0

Developer-found Bugs:

- The alarms might sound as soon as you enter the map. Recommended fix to this is to unsubscribe and resubscribe to the map, OR, go up to an alarm box and enable/disable it. This issue is rare.

- Due to the amount of lights being used in the map, it's a good theory that they will cause a lot of lag.
Last edited by NGNT; 24 Dec, 2021 @ 8:17am
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Showing 1-15 of 52 comments
NGNT  [developer] 13 Mar, 2021 @ 12:44pm 
If for some reason you spam click the AZ-5 button, it causes weird things.

So... don't spam it, I guess.
Last edited by NGNT; 13 Mar, 2021 @ 12:45pm
OJBK 15 Mar, 2021 @ 9:23am 
i pressed the az 5 button but it mades the sound effects but didnt explode the reactor and i had explosions on
Murdoc  [developer] 15 Mar, 2021 @ 9:27am 
Did you wait 90 seconds? There's a 90 second delay for the explosion
NGNT  [developer] 6 Apr, 2021 @ 3:50pm 
LAG HAS BEEN REDUCED
ricelord 7 Apr, 2021 @ 11:18am 
evac announcement audio plays when you load the map for some reason.
ricelord 7 Apr, 2021 @ 11:31am 
ill reinstall it and see if anything happens.
ealsakhria 18 Apr, 2021 @ 3:07pm 
The explosion seems to be alot smaller in size for some reason, unless that was to reduce lag?
NGNT  [developer] 18 Apr, 2021 @ 3:32pm 
Originally posted by ealsakhria:
The explosion seems to be alot smaller in size for some reason, unless that was to reduce lag?
Yes, the core originally had an explosion setting of 13, but since the Teardown 0.7 update, object explosions can only be set as high as 4.
Instead of one giant explosion, there are now six or seven smaller explosions that go off at the same time. It's not as powerful but still does a lot of damage.
Last edited by NGNT; 18 Apr, 2021 @ 3:33pm
ealsakhria 18 Apr, 2021 @ 6:43pm 
Originally posted by NGNT:
Originally posted by ealsakhria:
The explosion seems to be alot smaller in size for some reason, unless that was to reduce lag?
Yes, the core originally had an explosion setting of 13, but since the Teardown 0.7 update, object explosions can only be set as high as 4.
Instead of one giant explosion, there are now six or seven smaller explosions that go off at the same time. It's not as powerful but still does a lot of damage.
Ah, I see.
kijani 20 Apr, 2021 @ 10:43am 
Pressed AZ-5 Button. Once.
For some odd reason, it doesn't explode.
And yes, i have explosions enabled.
The sounds don't stop.
The control rods have been pierced by me via making the crane fall (honestly really fun)
Does it affect that?



If you need more details, feel free to contact me.
Thanks for reading.
NGNT  [developer] 20 Apr, 2021 @ 11:10am 
Originally posted by kiki:
Pressed AZ-5 Button. Once.
For some odd reason, it doesn't explode.
And yes, i have explosions enabled.
The sounds don't stop.
The control rods have been pierced by me via making the crane fall (honestly really fun)
Does it affect that?



If you need more details, feel free to contact me.
Thanks for reading.
It will take like a minute and a half after pressing the AZ-5 button for the explosion to occur. Did you wait that long?
NGNT  [developer] 1 May, 2021 @ 2:19am 
The grass on the concrete might disappear if you're in a vehicle and you drive on it. Not sure why that happens yet.
MaximumLink 24 May, 2021 @ 11:36am 
the reactor just doesn't explode for me. I press the AZ-5 button and then wait like five minutes and nothing.
NGNT  [developer] 24 May, 2021 @ 12:35pm 
Originally posted by MaximumLink:
the reactor just doesn't explode for me. I press the AZ-5 button and then wait like five minutes and nothing.

Do you have any mods enabled and if so could you list them?
NGNT  [developer] 3 Jun, 2021 @ 11:01am 
The game may or may not crash randomly at startup.
Apologies if this happens to you. Debugging a crash like that is more or less impossible on my end, so for now nothing will be done about it.
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