Ravenfield

Ravenfield

Vanilla+ Weapons pack
 This topic has been pinned, so it's probably important
WeeErazer  [developer] 18 Nov, 2023 @ 4:20am
[INVESTIGATING ISSUE] Weapons not working on EA26/EA28
Hello, I have been getting reports that the weapons no longer work on EA26/28.
This is strange, as I am equally getting reports of people using the pack without issues.


Please write down here if you

- use RavenM
- use any Mutators
- if you use Mutators, which ones in particular


thanks for the help in advance
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Showing 1-11 of 11 comments
WeeErazer  [developer] 18 Nov, 2023 @ 4:21am 
push
Cool_Chvd 5 May, 2024 @ 3:00am 
https://imgur.com/a/iqxY9j5
Hunter ICWS bug

Also can you fix the Predator Weapon pack pls, or you can just remake it?
Last edited by Cool_Chvd; 5 May, 2024 @ 3:01am
WeeErazer  [developer] 5 May, 2024 @ 1:58pm 
the predator weapons pack works fine, steel specifically added the loading error because people complained about the guns not being able to be seen with the weapon drop mutator. the pack will load just fine. as for the hunter, that one's new, bug aknowledged
Cool_Chvd 7 May, 2024 @ 2:06am 
Originally posted by WeeErazer:
the predator weapons pack works fine, steel specifically added the loading error because people complained about the guns not being able to be seen with the weapon drop mutator. the pack will load just fine. as for the hunter, that one's new, bug aknowledged

Well, the only minor problem is that the reytac 3rd person view shows normal instead of specops model.

Edit: It is not the mutator's problem, it is the 3rd person model.
Last edited by Cool_Chvd; 7 May, 2024 @ 10:07pm
Cool_Chvd 22 May, 2024 @ 7:05am 
Okay, I disabled the weapon drop mutator and the error message/bug is still there. This ain't a mutators problem though.
Only_haters 22 Dec, 2024 @ 12:09am 
Hey. Rocket launchers only work on few custom maps for me and don't work on Vanilla maps at all.
Last edited by Only_haters; 22 Dec, 2024 @ 12:09am
I was playing on ea30 (no mutators that i think would directly impact this) and the ATGMs do not work on air vehicles.
Last edited by BucculusTheOne; 5 Feb @ 6:07pm
Lobster 1 Jun @ 11:51am 
Same problem as Bucculus, ATGMs don't work on air vehicles. Mutators are Better Bot Targeting, Disable Friendly Ramming, and Replace Gunner For All Vehicles
WeeErazer  [developer] 1 Jun @ 12:38pm 
that is intentional
Lobster 2 Jun @ 1:43pm 
Originally posted by WeeErazer:
that is intentional
Why? Is it to solve a greater issue? Do you plan to implement dedicated man-portable SAMs? Do you fundamentally disagree with having MANPADS in ravenfield?
I'm fairly sure that what most people use lock-on ATGMs for is air defence, so why eliminate that capability?
Last edited by Lobster; 2 Jun @ 1:44pm
WeeErazer  [developer] 2 Jun @ 2:07pm 
yes, I think the way RF handles lock on anti air weapons is very bad
though mostly it's because it doesn't make sense for a ATGM to target planes, they can't do that irl either- so I'd have prefered to make specialized MANPADS, if I'd have done that
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