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I'll look into this.
I'll also look into that idea for O2 Tanks only draining when required, the main problem with that though is it may provide unlimited O2 in areas without Oxygen that aren't underwater.
I'll try a few things to see if I can get it to function properly.
I've already made some uh unchangeable changes to my current version of Saber Armor so I won't be able to update it for a bit.
The upcoming update should fix this problem among a lot of other things relating to AI Crew.
The guy that made EK had a solution to this Fabricator glitch, I haven't tested it but maybe it'll help.
"Its very strange but this seems to be the most reliable set of procedure
1 - Start with no mods enabled at all
2 - Join server (triggers the game to start hotloading)
3 - close the game while in the server instead of 'disconnecting' (This is important because it stops load-order from 'reverting' from hotloading order back to default order)
4 - Restart and rejoin and it will be correct now
There is a separate mod loading issue which is causing things to get bugged in a state of forever being wrong content package hash. - which is also probably fixed next build."
Hope this helps.
EDIT: To specify, it was a suit already in the abandoned station, and it was a generic dive suit.
Update: Loaded up a save from before the outpost, and tried it again. Single-player bots will drop their helmets if you equip them and then switch characters.
I've also noticed that bots equip diving suits but couldn't specify what caused it.
Test, Test2, Test3, Test4, Test5
Will be fixed when I update the mod.
Thats not a bug. You just coloring the helmet.