Team Fortress 2

Team Fortress 2

Ol' Sparky
Stats
-Uses an infinite fire attack in melee.
-Upon a hit, a "scald" effect is done, scald will reduce healing rate by 50% and health packs only give health, the fire is still burning. Lasts for 5 seconds.
- -25% damage.
-Intiates a five second after burn that does 75% of the damage of a regular afterburn.
-Destroys sappers and enemy buildings 2x as fast as melee.
-Has a large melee range.
Anything else and is this good?
Last edited by Ah Yes Friday; 28 Mar, 2014 @ 4:14pm
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Showing 1-15 of 25 comments
culedood911 28 Mar, 2014 @ 7:08pm 
my nipples hurt
DoubleW 28 Mar, 2014 @ 9:06pm 
Originally posted by Painful Dash:
-Uses an infinite fire attack in melee.
-Upon a hit, a "scald" effect is done, scald will reduce healing rate by 50% and health packs only give health, the fire is still burning. Lasts for 5 seconds.
Health packs only... give health? Yes but... why is that a stat? And why does it say "The fire is still burnin- OH! So the scald effect means that when someone is set a flame they can't put it out by getting a health pack. Gah! I feel stupid! And the "Lasts for 5 seconds" means, I'm guesssing, that the scald effects lasts for 5 seconds. Does that mean that medics can't put it out faster? You can still put the fire out by running into water right?
Ah Yes Friday 28 Mar, 2014 @ 10:18pm 
Originally posted by Friendly Tiger:
Originally posted by Painful Dash:
-Uses an infinite fire attack in melee.
-Upon a hit, a "scald" effect is done, scald will reduce healing rate by 50% and health packs only give health, the fire is still burning. Lasts for 5 seconds.
Health packs only... give health? Yes but... why is that a stat? And why does it say "The fire is still burnin- OH! So the scald effect means that when someone is set a flame they can't put it out by getting a health pack. Gah! I feel stupid! And the "Lasts for 5 seconds" means, I'm guesssing, that the scald effects lasts for 5 seconds. Does that mean that medics can't put it out faster? You can still put the fire out by running into water right?
Yeah, health packs only give you health, they won't put out the fire caused by conventional means if the scald effect is active. Medics won't be able to put out the fire faster. Water can still put out the fire because ♥♥♥♥ logic.
bjorkel 29 Mar, 2014 @ 2:38am 
Valve does stats, not the players...
Ah Yes Friday 29 Mar, 2014 @ 7:12am 
Originally posted by TheHerblox:
Valve does stats, not the players...
Why not help Valve?
opp destroyer 29 Mar, 2014 @ 11:04am 
Originally posted by Painful Dash:
Originally posted by TheHerblox:
Valve does stats, not the players...
Why not help Valve?

because there are millions of other 7 year olds who can make up OP stats to the stars just like you

if any stats, it'll have 3~ max. and in all honesty, i don't think this will be added.

and if youre wondering why valve never looks at comments, look at the comments section on the main page of this model.

Yeah.
Last edited by opp destroyer; 29 Mar, 2014 @ 11:05am
Life of HreMuk 29 Mar, 2014 @ 11:32am 
maybe it would be a great tf2 weapon
Blue 29 Mar, 2014 @ 2:47pm 
i think it would be awsome and they can always nerf
Alexis 29 Mar, 2014 @ 5:44pm 
Has an ammo bar, uses minigun spinning mechanic, when fired up it acivates the device, deals fire damage alongside melee damage. Sets enemies on fire. -50% melee damage.
MedicBuddy 29 Mar, 2014 @ 6:17pm 
I was thinking of mouse2 to activate fire mode once it's built up to inflict afterburn.
+25% damage bonus
-15% slower attack speed
On hit: burns player, not letting them going to health packs for 1 minute
YelloJello 30 Mar, 2014 @ 1:52am 
my opinion for the weapon based on its look

-20% range
-10% damage
+25% swing speed
*allows the enemy to be lit on fire if hit
+on kill gives 100% ammo refill
Ah Yes Friday 30 Mar, 2014 @ 11:03am 
The enemy must be really close in order to be hit by the melee weapon. The fire effect is the same as the sharpened volcano fragment's hit and ignite. While the replenished ammo is special, ammo is almost a commonodity in the battlefield.
Originally posted by Painful Dash:
The enemy must be really close in order to be hit by the melee weapon. The fire effect is the same as the sharpened volcano fragment's hit and ignite. While the replenished ammo is special, ammo is almost a commonodity in the battlefield.
Those aren't even stats....
Can you do valve?
Ah Yes Friday 30 Mar, 2014 @ 9:32pm 
Did I say they were?
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