Garry's Mod

Garry's Mod

Bio-Annihilation II
DnzlJrdn 1 May, 2021 @ 12:18pm
Zombie movement switch change?
So i've noticed that when pursuing the player, the zombies do 2 things:

-If pursuing a target far away, they navigate around the map's navmesh to get towards them.

-When the target is close, the zombies switch to simply running directly at them as opposed to navigating.

Is there a configuration/command to change the distances for these? I'm using an open mountain range map with a weird navmesh n for that map i'm trying to increase the distance where the NPCs will start running straight at you instead of navigating around.