Garry's Mod

Garry's Mod

Bio-Annihilation II
craazyAAAA 25 Nov, 2023 @ 12:39pm
Bug and suggestion based off of bug (Bug: stair shenanigans or stairwell shenanigans, either works well)
so there is this bug with stairs I guess, basically if a building has multiple floors and the zombies go up the stairs, something (idk what) causes them to glitch and clip through the ceiling if it is low enough, or levitate if the ceiling is high enough, either way, they still act normal and from what I've dealt with, they don't seem able to attack, I got an idea, make a command that enables this called BA_stairwell_shenanigans and it enables this, it's off by default
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GaussTheWizard  [developer] 25 Nov, 2023 @ 12:51pm 
This has to do with a bug involving nextbot step height. I've gotten a lot of feedback about it, and frankly I find it really annoying too. I might make a setting for it or disable the subtle feature that's causing the bug altogether.
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