Garry's Mod

Garry's Mod

Custom Roles for TTT
Denne tråd er blevet låst
Nick  [udvikler] 10. mar. 2021 kl. 21:10
Role Descriptions
THIS LIST IS NO LONGER MAINTAINED! FOR A FULL LIST OF ROLES GO TO OUR WEBSITE HERE[custom-roles-for-ttt.github.io]

Innocent Team:
Goal: Kill all members of the traitor team

Innocent
• A standard player. Has no special abilities

Glitch
• Has a chance to spawn instead of an Innocent
• Appears as a Traitor to members of the traitor team
• Prevents members of the traitor team from using team text and voice chat

Phantom
• Has a chance to spawn instead of an Innocent
• Haunts attackers on death
     ◦ Haunted players leave a smoke trail behind them
     ◦ The Phantom has some control over the haunted player's actions
     ◦ Killing the haunted player will revive the Phantom on 50 health

Revenger
• Has a chance to spawn instead of an Innocent
• Spawns with a soulmate
     ◦ If the soulmate is killed, the Revenger will get a radar ping to their killer

Deputy
• Has a chance to spawn instead of an Innocent
• When the Detective dies the Deputy is promoted
     ◦ They can search bodies and buy Detective items once promoted
     ◦ Once promoted the Deputy appears as a Detective to everyone else

Mercenary
• Has a chance to spawn instead of an Innocent
• Has access to a shop
     ◦ Spawns with a credit
     ◦ Can buy items that are available to both Traitors and Detectives

Veteran
• Has a chance to spawn instead of an Innocent
• Gets notified and is given a full heal upon becoming the last remaining innocent
• Deals extra damage while they are the last remaining innocent

Doctor
• Has a chance to spawn instead of an Innocent
• Has access to a shop
     ◦ Spawns with a credit
     ◦ Can buy a health station or a parasite cure

Trickster
• Has a chance to spawn instead of an Innocent
• Can see and activate traitor traps
• Can loot credits off bodies

Paramedic
• Has a chance to spawn instead of an Innocent
• Spawns with a defibrillator that can revive players
     ◦ Reviving a detective will change their role to innocent

Turncoat
• Has a chance to spawn instead of an Innocent
• Spawns with a team changer that can change the turncoat's role to traitor
◦ When used it reveals the turncoat to all players
◦ When used it sets the turncoat's max health to 10

Infected
• Has a chance to spawn instead of an Innocent
• Turns into a zombie after 3 minutes

Detectives:
Goal: Win with the innocent team by killing all traitors
Detective
• All other players are notified of the Detectives at the start of the round
• Can search bodies of dead players
     ◦ Reveals the role, what killed them, who they last saw and other useful information to all players
     ◦ If other players try to search a body it will instead alert Detectives of the body’s location
• Has access to a shop
     ◦ Spawns with a credit
     ◦ Gains a credit whenever a member of the traitor team is killed

Paladin
• Has a chance to spawn instead of a Detective
• Has an aura that is visible to all players and effects other players inside it
◦ Slowly heals players inside the aura
◦ Reduces damage taken for players inside the aura from sources other than the paladin
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever a member of the traitor team is killed
◦ Can buy a small collection of basic items

Tracker
• Has a chance to spawn instead of a Detective
• Can see footstep trails of all other players
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever a member of the traitor team is killed
◦ Can buy a small collection of basic items

Medium
• Has a chance to spawn instead of a Detective
• Can see spirits of dead players
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever a member of the traitor team is killed
◦ Can buy a small collection of basic items

Sapper
• Has a chance to spawn instead of a Detective
• Has an aura that is visible to all players and effects other players inside it
◦ Prevents all explosion damage for players inside the aura
• Has access to a shop
◦ Spawns with one credit
◦ Gains a credit whenever a member of the traitor team is killed
◦ Can buy a small collection of basic items

Marshal
• Has a chance to spawn instead of a Detective
• Spawns with a deputy badge
◦ When used on an innocent player it turns them into a Deputy
◦ When used on an traitor player it turns them into an Informant
◦ When used on any other player it has a 50/50 chance to turn them into a Deputy or an Informant
• Has access to a shop
◦ Spawns with one credit
◦ Gains a credit whenever a member of the traitor team is killed
◦ Can buy a small collection of basic items

Traitor Team:
Goal: Kill all members of the innocent team

Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
     ◦ Spawns with two credits
     ◦ Gains a credit whenever enough innocent team members are killed

Hypnotist
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• Spawns with a brain washing device
     ◦ When used on a dead body it will revive them at full health
     ◦ Changes the role of the revived player to Traitor

Impersonator
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• When the Detective dies the Impersonator is promoted
     ◦ They can search bodies and buy Detective items once promoted
     ◦ Once promoted the Impersonator appears as a Detective to members of the innocent team

Assassin
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• Spawns with a target
◦ Deals extra damage to the target and less damage to all other players
◦ After killing their target they are giving a new target after a short delay
◦ Killing a player other than the target will cause them to deal less damage for the rest of the round

Vampire
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• Spawns with fangs
◦ Can be used to drain players of blood and regain health with a small overheal
◦ Can also be used to briefly turn invisible and move faster

Quack
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
◦ Can buy a health or bomb station and a parasite cure or fake parasite cure

Parasite
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
     ◦ Spawns with one credit
     ◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• Infects attackers on death
     ◦ Infected players are killed after 90 seconds and the parasite will respawn
     ◦ If the infected player is killed within 90 seconds the parasite will not respawn
     ◦ Infected players can be cured with a detective item

Informant
• Has a chance to spawn instead of a Traitor
• Notified of team members and Jesters at the start of the round
• Has access to a shop
◦ Spawns with one credit
◦ Gains a credit whenever enough innocent team members are killed
◦ Can buy a small collection of basic items
• Spawns with a scanner which can scan players when looking at them
◦ Scanning happens over three stages which reveals a player's team, then role and finally tracks that player through walls
◦ Scanning takes 8 seconds of unbroken line of sight for each stage
◦ Scanned information is automatically shared with other traitors
◦ Cannot scan jesters, glitches or fellow traitors

Jester Players:

Jester (Goal: Get killed by another player)
• Has a chance to spawn instead of an Innocent
• Deals no damage to other players
• Takes no environmental damage (e.g. fire, fall, explosion...)

Swapper (Goal: Get killed by another player, then fulfil their old goal)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players
• Takes no environmental damage (e.g. fire, fall, explosion...)
• When killed by another player the Swapper swaps roles with their attacker

Clown (Goal: Be the last player standing)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players
• Takes no environmental damage (e.g. fire, fall, explosion...)
• If the round would end the clown is activated and can deal/take damage as normal

Beggar (Goal: Get someone to give you a shop item, then win with them)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players
• Takes no environmental damage (e.g. fire, fall, explosion...)
• When given a shop item the beggar joins the player who bought that item's team

Bodysnatcher (Goal: Find a dead player and take their role, the fulfil their old goal)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players
• Takes no environmental damage (e.g. fire, fall, explosion...)
• Spawns with a bodysnatching device
◦ When used on a dead body it will change the bodysnatcher to their role

Loot Goblin (Goal: Survive and win with any team)
• Has a chance to spawn instead of an Innocent
• Initially appears as a Jester to members of the traitor team
• Deals no damage to other players
• Takes no environmental damage (e.g. fire, fall, explosion...)
• After thirty seconds the loot goblin is revealed to all players and shrinks in size
• When killed, drops a collection of random shop items

Cupid (Goal: Make two players fall in love and help them win)
• Has a chance to spawn instead of an Innocent
• Appears as a Jester to members of the traitor team
• Deals no damage to other players
• Takes no environmental damage (e.g. fire, fall, explosion...)
• Spawns with cupid's bow
     ◦ When two players are hit by arrows they fall in love
     ◦ If one lover dies the other dies immediately
     ◦ The lovers win by surviving until the end of the round

Sponge (Goal: Get killed by another player)
• Has a chance to spawn instead of an Innocent
• Spawns with 150 health
• Appears as a Jester to members of the traitor team
• Deals no damage to other players
• Takes no environmental damage (e.g. fire, fall, explosion...)
• Has an aura that redirects damage onto themselves
     ◦ If another player inside the aura would take damage, the sponge does instead
     ◦ If all living players are inside the aura then it stops working and damage isn't redirected

Independent Players:

Drunk (Goal: Sober up and win with your team)
• Has a chance to spawn instead of an Innocent
• After ninety seconds the drunk will remember their role and become either an innocent or a traitor
• If the round would end before three minutes are up they instantly join the losing team and the round continues

Old Man (Goal: Survive and win with any team)
• Has a chance to spawn instead of an Innocent
• Spawns with 1 health and 1 max health
• Can win with either team if they are alive at the end of the round

Killer (Goal: Be the last player standing)
• Has a chance to spawn instead of an Innocent
• Spawns with 150 health
• Spawns with a knife and a throwable crowbar
• If the killer doesn't kill a player every minute they start smoking
• Has access to a shop
     ◦ Spawns with two credits
◦ Can buy a small collection of basic items

Zombie (Goal: Infect everyone and be the last players standing)
• Has a chance to spawn instead of an Innocent
• Spawns with claws
     ◦ Killing players with claws turns them into a zombie after a short delay
     ◦ Players infected this way are forced to use claws and cannot use other weapons
• Weapons other than claws deal less damage
• Has access to a shop
     ◦ Spawns with no credits
◦ Gains a credit whenever they infect another player
◦ Can buy a small collection of equipment perks

Mad Scientist (Goal: Infect everyone and be the last players standing)
• Has a chance to spawn instead of an Innocent
• Spawns with a zombification device
     ◦ Using the zombification device on a dead body will respawn that player as a zombie
     ◦ Cannot be used on dead zombies

Shadow (Goal: Survive and win with any team)
• Has a chance to spawn instead of an Innocent
• Spawns with a target which they can see through walls
     ◦ Staying close to the target for long enough makes you join their team
     ◦ Staying too far away from the target for long enough kills you

Arsonist (Goal: Be the last player standing)
• Has a chance to spawn instead of an Innocent
• Spawns with an igniter
     ◦ Standing close to a player douses them in gasoline
     ◦ Once all living players have been doused using the igniter sets them on fire
• Deals less damage with guns until every player has been doused
Sidst redigeret af Nick; 20. nov. 2023 kl. 15:44