Counter-Strike 2

Counter-Strike 2

aim_nautilus
 This topic has been pinned, so it's probably important
Oszuu  [developer] 15 Mar, 2021 @ 7:40am
Update
-Update 15.03.2021

*Added radar
*Reduced number of generated clouds (May improove performance)
*Fixed bug enabling shooting from the tunel
*Fixed bug cousing chance to stuck under the rock
*Dust in the center of the map can now generate orange particles
*Additional reflections on walls (Cubemaps)
*Proper reflections in sniper scopes

I would like to remind you to vote via up votes this will help position this map in the workshop and will motivate me to continiue developing this project.

Thanks for your subscriptions and votes.
Have fun :B1:
Last edited by Oszuu; 17 Mar, 2021 @ 7:40am
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Zarcsis_Breik 16 Mar, 2021 @ 5:28pm 
1
Oszuu  [developer] 17 Mar, 2021 @ 7:40am 
-Update 17.03.2021

*Fixed statue collision
*Fixed the incorrect amount of counter-terrorist spawns
*Improved the brightness level in the tunnel
*Bot max vision distance has changed
Oszuu  [developer] 19 Mar, 2021 @ 4:43pm 
-Update 20.03.2021

*Resolution for cubemaps has changed to 256x256
*Fixed clamping value error (Map bug)
*Updated nav. file (Manual simplified paths)
*Fixed stone object collision
*General correction of map lighting value
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