RimWorld

RimWorld

EvolvedOrgansRedux
Axareans 7 Dec, 2023 @ 4:59pm
Bug when taking damage
Having the following error when getting hit:

Exception ticking Bullet_ChargeBlasterHeavy989037: System.NullReferenceException: Object reference not set to an instance of an object
at EvolvedOrgansRedux.EVOR_HediffComp_PurglesRot.Notify_PawnPostApplyDamage (Verse.DamageInfo dinfo, System.Single totalDamageDealt) [0x00008] in <ebe7046a23744b6b80f9c4b10f157a5f>:0
at Verse.HediffWithComps.Notify_PawnPostApplyDamage (Verse.DamageInfo dinfo, System.Single totalDamageDealt) [0x00018] in <cd7169108ea74757aa50c5b33d275c15>:0
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.Verse.Pawn_HealthTracker.PostApplyDamage_Patch1(Verse.Pawn_HealthTracker,Verse.DamageInfo,single)
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.PostApplyDamage_Patch1(Verse.Pawn,Verse.DamageInfo,single)
at (wrapper dynamic-method) Verse.Thing.Verse.Thing.TakeDamage_Patch9(Verse.Thing,Verse.DamageInfo)
at (wrapper dynamic-method) RimWorld.Bullet.RimWorld.Bullet.Impact_Patch2(RimWorld.Bullet,Verse.Thing,bool)
at (wrapper dynamic-method) Verse.Projectile.Verse.Projectile.ImpactSomething_Patch2(Verse.Projectile)
at (wrapper dynamic-method) Verse.Projectile.Verse.Projectile.Tick_Patch1(Verse.Projectile)
at Verse.TickList.Tick () [0x0015c] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
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StatistNo1  [developer] 21 Dec, 2023 @ 12:42pm 
Hi Axareans,

sorry for the delay.
I will see to getting a fix for this over the coming weeks.
In what way is this game-breaking? It should just do nothing except throwing an error.
Last edited by StatistNo1; 21 Dec, 2023 @ 12:44pm
Axareans 21 Dec, 2023 @ 2:59pm 
Hello,

Thank you for responding!

No worries at all—real life takes precedence.

The game-breaking part was my mistake. I had enabled auto-pause whenever the console generated a red error, rendering the game unplayable. However, I later realized it was actually a toggleable option...

Keep up the good work. Loving this mod :steamthumbsup:
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