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(If you ever want to find a Mod's ID for any game on the workshop, look for the URL for both the Mod and the Game, for example, if you go to Rimworld's store page, you'll see it's https://steamhost.cn/app/294100/RimWorld/. Same with this mod, just look at the URL up there, "discussion/2424381146")
The files are found in:
Program Files(x86)/Steam/Steamapps/Workshop/content/294100/2424381146.
Now I like to make a local copy, in case it's patched or the workshop does something weird, so you can copy 2424381146 into:
C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
Then change the Manifest file (found in the About file) and change the Identifier at the top from:
<identifier>EvolvedOrgansRedux</identifier>
To:
<identifier>EvolvedOrgansRedux Fix</identifier>
Now to actually get to the fixing.
The stuff we're looking for is in: 1.5/Defs/Bodies/EVOR_Bodyparts_Humanoid.
I use Notepad++ for most mod files (less chance you'll break the formatting), so open it with that and you'll see a bunch of code stuff.
What you're looking for is:
Right there you'll see, in that "Tags" thing, your MovingLimbCore. Just delete this for both parts and you should be good to go:
<li>MovingLimbCore</li>
It does technically slightly nerf wings and tails though since they no longer give speed boosts (can be fixed in a later patch by giving those direct modifiers to Movement).