Company of Heroes 2

Company of Heroes 2

6p Ala Wai Canal
DeadKennys  [developer] 22 Apr, 2014 @ 8:11pm
issues/concerns
We will move constructive posts related to issues/concerns with maps to the discussions section.
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Showing 1-3 of 3 comments
DeadKennys  [developer] 22 Apr, 2014 @ 8:13pm 
Moved from comments on 4-22-2014

DeadKennys [author] Apr 10 @ 11:48am
hmmmmmm, weird.....gonna try to make it happen so I can see it too...thanks for working with me on it.

Schippe Apr 10 @ 7:19am
same happens on dogmaAnelogic map

Schippe Apr 10 @ 7:16am
it happens for example by mortar hits but i guess also after fire by tank. next time if i remember the hotkey i will send a screenshot. thx for your engagement

borstixxx Apr 9 @ 11:27am
afaik it was destroyed by indirect Tank fire or mortar shells during the heat of the battle. after the bridge was blown up I directed a Elephant to the other side and it drove over the blown bridge but stops at the other end. directing through the middle the elephant drove back over the destroyed bridge and then cross the river to the other side. strange thing. let`s see if we encounter this on other maps

DeadKennys [author] Apr 9 @ 10:40am
weird....and thanks! I'll keep an eye out for that too.... so it is right after destroyed....by tanks or explosives? (I used engineers to blow them).....you can start across, the bridge gets hit and you lose that tank too?? OHHH man that bites!!

borstixxx Apr 9 @ 10:30am
hmmmm...keep you informed. Maybe general issue in CoH2 as we`ve seen this on another map too :/

Schippe Apr 9 @ 10:28am
i just saw the same issue on another map... bridge is getting destroyed, i can pass with some tanks. then the brigde is getting an addtional hit, a tank that passing the already broken bridge explodes... after this no more vehicle can pass until the bridge gets repaired... so it seems to be a minor game bug

DeadKennys [author] Apr 9 @ 9:23am
Unable to recreate. Bridges blown, tanks cannot cross and only get to the 'normal' non-blown bridge end on their side (e.g. I was N->S and could only be on N side of bridge)...I even rebuilt the bridges drove over, blew them and tried to go back, same result :(

hmmmm....regardless, I will mod this map again....I really dont like the big root splats....they look, well just plain wrong. :D

Schippe and Borstixx...help me out here, can you get me a screenshot or video of the issue, since I cannot seem to be able to recreate it?

Thanks,
Deadkennys

DeadKennys [author] Apr 9 @ 9:12am
Just verified (in worldbuilder) that the bridges are all normal - 'Bridge_35_01', I suspect this may be issue with the way the game itself was coded and not this map.....running game test.

DeadKennys [author] Apr 9 @ 8:11am
interesting, I'll take a look and if so, correct....thanks for the heads up!

Schippe Apr 9 @ 1:50am
n1 map. issues: tanks can pass destroyed bridges. ty

borstixxx Apr 9 @ 1:50am
bridge down but movement over it is possible and then suddenly stop at the end of bridge structure, please fix. but much fun on this map :)
TooMan164RuS 9 Mar, 2015 @ 11:40am 
In the original version of the map , the middle passage was passable for the rest of the tanks and equipment
DeadKennys  [developer] 14 Mar, 2015 @ 10:19am 
Spooky.... you are totally correct. I moved a VP from the south side of the river to the middle of the river, effectively blocking the tanks path....I did this to make VP style game more balanced. Let me think on what I can do to keep the balance yet allow crossing (so as to keep as close to original as possible)....sort of screams for a second version of the map....and since I am working on them, probably need to winterize both maps as well. Stay tuned, my friend! And let us know if you find any other "issues" or want a particular map converted or have an idea to tweak an existing map..... we love the suggestions as it gives direction for the next project. Thanks man!!!
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