Crusader Kings II

Crusader Kings II

Better Looking Garbs
Problems with AGOT
Uh, so if I were to use this mod and AGOT at the same time and then open the ruler designer, or the choosing any ruler part, the porttrait will be misaligned, with this jail circle and purple circle appear besides it. Any idea why?

P.S. And it just crashed right now.
Zuletzt bearbeitet von Death Blackedge; 21. Mai 2018 um 7:02
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Nendur  [Entwickler] 21. Mai 2018 um 7:49 
Might be load order, does betterlookinggarbs.mod have a dependencies section with "A Game of Thrones" in it? And are you using the BLG/AGOT compatibility submod along with it.
It could also be a conflict with other portrait submods.
Can you change the load order? There is a dependency with "A Game of Thrones", and I have also turned on the submod. And this is the only portrait mods I have.
Nendur  [Entwickler] 22. Mai 2018 um 5:13 
The dependencies is how load order is set.
If there is a double extension betterlookinggarbs.mod.mod file delete that.
The dependencies are normal. And there is only one extension.
Nendur  [Entwickler] 28. Mai 2018 um 8:43 
It's a problem with gfx/characters/shared/imprisoned.dds getting loaded with a mismatched frame count. Any other mods touching that?
No... At least, I don't think so. I only activate the AGOT, blgagot, and the normal blg, that's all.
Nendur  [Entwickler] 29. Mai 2018 um 4:14 
Is it the workshop version of AGOT? Check if its .mod file contains
name = "A Game of Thrones"
and not something else.
It contains this:
name = "A Game of Thrones"
path = "mod/A Game of Thrones"
user_dir = "A Game of Thrones"
supported_checksums = { YSLL XSLL }
picture="steam_icon.jpg"
replace_path = "history/characters"
replace_path = "history/diplomacy"
replace_path = "history/provinces"
replace_path = "history/titles"
replace_path = "history/wars"
replace_path = "history/technology"
replace_path = "history/eu4_converter"
replace_path = "history/offmap_powers"
replace_path = "common/artifact_spawns"
replace_path = "common/artifacts"
replace_path = "common/bookmarks"
replace_path = "common/buildings"
replace_path = "common/cb_types"
replace_path = "common/combat_tactics"
replace_path = "common/council_positions"
replace_path = "common/council_voting"
replace_path = "common/cultures"
replace_path = "common/death"
replace_path = "common/death_text"
replace_path = "common/disease"
replace_path = "common/dynasties"
replace_path = "common/event_modifiers"
replace_path = "common/execution_methods"
replace_path = "common/game_rules"
replace_path = "common/government_flavor"
replace_path = "common/governments"
replace_path = "common/graphicalculturetypes"
replace_path = "common/heir_text"
replace_path = "common/holding_types"
replace_path = "common/job_actions"
replace_path = "common/job_titles"
replace_path = "common/landed_titles"
replace_path = "common/laws"
replace_path = "common/mercenaries"
replace_path = "common/minor_titles"
replace_path = "common/modifier_definitions"
replace_path = "common/nicknames"
replace_path = "common/objectives"
replace_path = "common/offmap_powers"
replace_path = "common/on_actions"
replace_path = "common/opinion_modifiers"
replace_path = "common/province_setup"
replace_path = "common/religion_modifiers"
replace_path = "common/religions"
replace_path = "common/religious_titles"
replace_path = "common/retinue_subunits"
replace_path = "common/save_conversion"
replace_path = "common/scripted_effects"
replace_path = "common/scripted_triggers"
replace_path = "common/societies"
replace_path = "common/special_troops"
replace_path = "common/trade_routes"
replace_path = "common/traits"
replace_path = "common/tributary_types"
replace_path = "common/triggered_modifiers"
replace_path = "gfx/flags"
replace_path = "events"
replace_path = "decisions"
Nendur  [Entwickler] 31. Mai 2018 um 9:51 
Still looks like things should be. If you had an early version of blgagot before delete it and replace it with a clean install.
I use the one in steam workshop though. Or maybe I should reextract.
And it's now working perfectly after I reextract it. Hurray for miracles!
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