Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Making your own mod for customized files is a good way to keep them safe from updates.
I've changed the defines.lua in the CK Base files already, but no affect.
name="Better Looking Garbs"
path="mod/betterlookinggarbs"
dependencies={
"Cultural Cities Remix"
"Rex Teutonicorum"
"A Game of Thrones"
}
tags={ Graphics Portraits }
picture="betterlookinggarbs.jpg"
?
Sorry if I'm being incredibly dense and misreading, though that didn't work if it's what you meant. Just turned the mod off altogether.
It's not the most gamebreaking thing in the world so for now I will leave it before I yank my hair out :D
Thank you for clarifying what need editing, I will have another try soon, and thanks for the mod, it's awesome! And clearly took a crazy amount of work. I use I with WTWSMS too and it's perfect with that.