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DeadKennys [author] Apr 5 @ 10:35am
Small area by tree (thanks for location J.Jamo55!!) has been widened to decrease impass and allow larger vehicles.
j.jamo55 Apr 3 @ 2:18am
I had the same problem only with the Heavy Class Tank not med tank or light vehicles,I tried to send an Is2 down the hill it got 1/3 way and turns back by a tree and heads back into the base.
DeadKennys [author] Apr 2 @ 3:34pm
Difficult map to play, you really have to know how to play the game properly to not have a tank bottleneck on the hill....would widen the road, but that would completely change the flow of the game....they are supposed to go up onesie, twosie.
lyserg24 Mar 29 @ 3:16am
Hi,just played your Map and it was a Fun :) It would be nice if you could modify it a little bit, so Heavy Tanks like Elephants could go up across the small Mountain Pass.
Suffice to say, I am back and will fix all the errors that have cropped up since my last editing, thanks to relic updating the game...geeze, come on guys, updating the game to make it better...really?!? j/k! :-D
Ok...so for most of my maps the US bases dont really work in their current locations (Eagles Nest is no exception there!) and Relic has dropped XML entities that I was using...so now there is big yellow box inplace of something cool (ok probably not all that cool or they would have kept the element)
I have fixed this map in that regards...the US bases work and there are no bad xml "boxes" and since I was in there I took the liberty to up the popcap and give all sides starting bonuses.