Don't Starve Together

Don't Starve Together

Hoshimachi Suisei
ZeroRyuk  [developer] 21 Mar, 2021 @ 6:40pm
Bug Report
Report your bugs here.
< >
Showing 1-15 of 42 comments
HitachiMako 22 Mar, 2021 @ 4:44pm 
seems like it causes a crash when another character enters the sanity aura of suicopath
CoolChilli  [developer] 22 Mar, 2021 @ 7:45pm 
Thanks for the report. I will fix it later when I am home.
ZeroRyuk  [developer] 22 Mar, 2021 @ 9:19pm 
Originally posted by KMS Köln:
seems like it causes a crash when another character enters the sanity aura of suicopath

It should be fixed now in the latest update. I can't test it with anyone yet, but it should work properly now.

just report again if it still crashes. Thank you!
Urayukaki 29 Mar, 2021 @ 11:34pm 
i can't run this mod in dedicated server
i found this in log

[00:00:29]: Error: mod isn't known workshop-2431606769
[00:00:29]: [string "scripts/mods.lua"]:491: attempt to index field 'modinfo' (a nil value)
LUA ERROR stack traceback:
scripts/mods.lua(491,1) in function 'LoadMods'
scripts/main.lua(336,1) in function 'ModSafeStartup'
scripts/main.lua(429,1) in function 'callback'
scripts/modindex.lua(103,1) in function 'BeginStartupSequence'
scripts/main.lua(428,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: [string "scripts/mainfunctions.lua"]:1283: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1283,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: DoLuaFile Error: (null)
[00:00:29]: LuaError but no error string
[00:00:29]: Error loading main.lua
[00:00:29]: Failed mSimulation->Reset()
[00:00:29]: Error during game restart!
Last edited by Urayukaki; 29 Mar, 2021 @ 11:37pm
ZeroRyuk  [developer] 30 Mar, 2021 @ 12:49am 
Originally posted by Urayukaki:
i can't run this mod in dedicated server
i found this in log

[00:00:29]: Error: mod isn't known workshop-2431606769
[00:00:29]: [string "scripts/mods.lua"]:491: attempt to index field 'modinfo' (a nil value)
LUA ERROR stack traceback:
scripts/mods.lua(491,1) in function 'LoadMods'
scripts/main.lua(336,1) in function 'ModSafeStartup'
scripts/main.lua(429,1) in function 'callback'
scripts/modindex.lua(103,1) in function 'BeginStartupSequence'
scripts/main.lua(428,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: [string "scripts/mainfunctions.lua"]:1283: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1283,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: DoLuaFile Error: (null)
[00:00:29]: LuaError but no error string
[00:00:29]: Error loading main.lua
[00:00:29]: Failed mSimulation->Reset()
[00:00:29]: Error during game restart!

When making a dedicated server try making the world first with mods in the actual game then copy that save to your dedicated server.

Klei did some changes to how it works.
ZeroRyuk  [developer] 30 Mar, 2021 @ 12:55am 
Originally posted by Urayukaki:
i can't run this mod in dedicated server
i found this in log

[00:00:29]: Error: mod isn't known workshop-2431606769
[00:00:29]: [string "scripts/mods.lua"]:491: attempt to index field 'modinfo' (a nil value)
LUA ERROR stack traceback:
scripts/mods.lua(491,1) in function 'LoadMods'
scripts/main.lua(336,1) in function 'ModSafeStartup'
scripts/main.lua(429,1) in function 'callback'
scripts/modindex.lua(103,1) in function 'BeginStartupSequence'
scripts/main.lua(428,1) in function 'callback'
scripts/modindex.lua(735,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: [string "scripts/mainfunctions.lua"]:1283: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1283,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(427,1) in main chunk
[00:00:29]: DoLuaFile Error: (null)
[00:00:29]: LuaError but no error string
[00:00:29]: Error loading main.lua
[00:00:29]: Failed mSimulation->Reset()
[00:00:29]: Error during game restart!

Also don't forget to set the mods in dedicated_server_mods_setup.lua

Ex:
ServerModSetup("1207269058") -- HealthBar
ServerModSetup("2420839895") -- Bridge
ServerModSetup("2289662010") -- Rails
ServerModCollectionSetup("2337207136") -- Hololive
Not compatible for some reason
ZeroRyuk  [developer] 3 Apr, 2021 @ 10:52am 
Originally posted by Titan:
Not compatible for some reason
this is for DST where are you trying it?
D-Boi 8 Apr, 2021 @ 12:21pm 
Hi! I was trying to cook crockpot dishes with Suisei and found out that she can't cook it if there is a crockpot dish prediction mod. I don't think it's really Suisei that's the problem but just in case.
ZeroRyuk  [developer] 8 Apr, 2021 @ 12:30pm 
Originally posted by D-Boi:
Hi! I was trying to cook crockpot dishes with Suisei and found out that she can't cook it if there is a crockpot dish prediction mod. I don't think it's really Suisei that's the problem but just in case.

I don't think it's our mod's fault cuz we didn't do anything related to her cooking.
CoolChilli  [developer] 13 Apr, 2021 @ 7:25pm 
Originally posted by D-Boi:
Hi! I was trying to cook crockpot dishes with Suisei and found out that she can't cook it if there is a crockpot dish prediction mod. I don't think it's really Suisei that's the problem but just in case.

Are you using any translation mod?

I tried use JP translation mod with smart crockpot before and it make Suisei cannot cook using crockpot.

If you don't, try set language in Suisei mod's config to English and try again.
R 15 May, 2021 @ 3:10am 
Hi. I'm seeing a lot of 0 being spammed in the client log. It also changes to -3 instead when in suicopath mode. I assume this is for testing but not removed?
Also when I tried this mod in my dedicated server, it seems like there's something wrong when using the dash attack in suicopath mode as well
Server log screenshot[postimg.cc]
everything seems fine in game but I'm not sure if it might cause any serious underlying issue other than the bloated log file so I'm reporting just in case.
ZeroRyuk  [developer] 15 May, 2021 @ 7:18am 
Originally posted by R:
Hi. I'm seeing a lot of 0 being spammed in the client log. It also changes to -3 instead when in suicopath mode. I assume this is for testing but not removed?
Also when I tried this mod in my dedicated server, it seems like there's something wrong when using the dash attack in suicopath mode as well
Server log screenshot[postimg.cc]
everything seems fine in game but I'm not sure if it might cause any serious underlying issue other than the bloated log file so I'm reporting just in case.
My co-programmer probably put some print that I've haven't removed for testing. They shouldn't cause any problems, I'll clean them up next time she gets updated.

Thanks for reporting!
Last edited by ZeroRyuk; 15 May, 2021 @ 7:19am
Kuroneko 12 Jul, 2021 @ 10:17am 
Some bug here.
When i ride beefalo kill 5 bees. Suicopath causes the server to break. :isaac:
ZeroRyuk  [developer] 12 Jul, 2021 @ 10:29am 
Originally posted by Kuroneko:
Some bug here.
When i ride beefalo kill 5 bees. Suicopath causes the server to break. :isaac:
oh I'll check that thanks.
< >
Showing 1-15 of 42 comments
Per page: 1530 50