Total War: WARHAMMER II

Total War: WARHAMMER II

OvN SFO Submod Updated Version
 This topic has been pinned, so it's probably important
bainb132  [developer] 27 Mar, 2021 @ 1:57am
Bugs and other technical issues
Post any bugs or other non-balance related fixes here.
< >
Showing 1-15 of 18 comments
Grimaldus 2 Apr, 2021 @ 6:17am 
hey bainb132, just notice that wasteland immunity tech doesn't work properly with Grudgebringers - stay with 1 turn and doesn't finish, and will cost money again if had tech re-selected.
great mod btw, thank you.
love the mod but the skaven weapon teams for rotblood tribe require the construction cavern, which they cant build. Tested this in OvN without SFO and they are able to be hired.
Doc Snyder 21 Apr, 2021 @ 10:09am 
Commander Bernhardt of Grudgebringers only has weapon strenght of 130!? Related to other champs its very weak.
bainb132  [developer] 21 Apr, 2021 @ 10:24am 
Originally posted by Doc Snyder:
Commander Bernhardt of Grudgebringers only has weapon strenght of 130!? Related to other champs its very weak.
That is WS per model, and can be buffed to oblivion. If anything it needs to be nerfed.
Natro166 30 Jun, 2021 @ 7:10am 
If you play one of the new factions and attack an army it just desyncs instantly (with SFO and OvN and this mod).
Kraker 27 Aug, 2021 @ 2:10pm 
Dread king can't recruit Legions and Tomb Barques
bainb132  [developer] 27 Aug, 2021 @ 2:16pm 
Originally posted by Kraker:
Dread king can't recruit Legions and Tomb Barques
SFO legions? Intended, same for tomb barques.
Kraker 27 Aug, 2021 @ 11:06pm 
Originally posted by bainb132:
Originally posted by Kraker:
Dread king can't recruit Legions and Tomb Barques
SFO legions? Intended, same for tomb barques.
Thx for respond I will wait for patch
Mystic501 28 Aug, 2021 @ 3:01pm 
For the arabian factions the unit of 4 elephants has way to much hp, on the unit card OUTSIDE of battle is says 12k, in battle in is 48k, the unit is gettign its hp multplied.
bainb132  [developer] 29 Aug, 2021 @ 1:20am 
Originally posted by Mystic501:
For the arabian factions the unit of 4 elephants has way to much hp, on the unit card OUTSIDE of battle is says 12k, in battle in is 48k, the unit is gettign its hp multplied.
Should be fixed now, thanks for pointing it out. You may need to resub to force the update
'Nsu 27 Nov, 2021 @ 8:15am 
As Vampire Counts, the 4th economic building giving the most money is missing in non-capital regions.
Phoenixblood 10 Dec, 2021 @ 3:45am 
Dread King Legion (Tomb King Subfaction) has no army movement. Its like there is a hidden -100% modifier, because if you get any + modifiers (route marcher, proclamation of the first dynasty, marching. etc.) you get a small amount of movement. This happens with the starting army, and any army you recruit, but not with agents.
I can second that that the dread king legion has bugged movement, exactly what phoenixblood described
bainb132  [developer] 1 Jan, 2022 @ 12:35pm 
Originally posted by Share the Spaceheater:
I can second that that the dread king legion has bugged movement, exactly what phoenixblood described
I'll have a dig around, but I honestly have no clue what in the submod could cause that.
Vampurrya 7 Jan, 2022 @ 1:36am 
Came here to report the Dread King movement bug, see it's already been reported.
< >
Showing 1-15 of 18 comments
Per page: 1530 50