X4: Foundations

X4: Foundations

Subsystem Targeting Orders
Allectus  [developer] 13 May, 2021 @ 5:50am
My Thanks
The Steam Mod description has a fairly restrictive character count limit so I had to cut this out of the main description text. Still I think it's important to recognize folks that have helped me out a bit more clearly than burying it in a readme that virtually no one will open.

Apologies for excising it from the main description ;-\

My Thanks:
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-Forleyor, the maker of the wonderful Info Center mod ( http://www.nexusmods.com/x4foundations/mods/268 ) went to great pains to help me with the icon issue and was instrumental in resolving it. He was also provided a large fraction of the turret UI code

-SirNukes for the Mod Support API ( http://www.nexusmods.com/x4foundations/mods/503 )that made the right click integration possible

-Rovermicrover, the maker of several Improved * mods ( https://github.com/rovermicrover ) for some tips on how to better identify turret types and improve script performance

-runekn, the maker of the reactive docking mod (https://www.nexusmods.com/x4foundations/mods/676) for some lua simplification assistance

-Egosoft for making such a great game and supporting the mod community
Last edited by Allectus; 13 May, 2021 @ 5:53am