XCOM 2
[WOTC] [FINAL] Unrestricted Customization Redux
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ArtanisKAI 22 Nov, 2021 @ 2:45am
applying custom armor customization to each armors
so im using prototype armory and covert infiltration ever since i got those two mods working, and having their this UC or the original kind puts me on a very awkward position. and that is having the ability to change a soldier appearance based on what armor they are wearing. this has been a problem ever since the original as the only every mod that can bridge this is the armor normalizer mod but that cant work well on a singular non-upgrade path armors. and it has the limitation of not being able to specify to change a single slot into the specific tier slot(ie. customized torso turned into a predator). is there such a config that i can twiddle inside the mod so i could just define which customization i can assign to say predator armor and another one for warden armor? cuz having a static armor is very sad.
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RustyDios  [developer] 28 Nov, 2021 @ 3:27am 
Um, yes?
If I read your thing correctly, that should be the default options of this mod.

Customise your appearance, switch armours and the current customization will copy over (Global Appearance), but from there on out the 'new' armour can be customised individually.

If you are wearing kevlar and customise the appearance then switch to predator. The kevlar appearance is copied over but any changes you make now (in predator) will only apply to predator. If you switch back to kevlar you will have the 'old' kevlar appearance. And switching back to Predator will have the 'new' predator appearance... ?

You seem to be asking me for a function that already exists. So I am confused :) ? :)

>>
define which customization i can assign to say predator armor and another one for warden armor
>>

this sounds more to me like you want to pre-design your armous in the pool... in which case, Iridars brand new Appearance Manager might be better suited to what you want to do?
ArtanisKAI 29 Nov, 2021 @ 1:47am 
actually your not far off rusty. but what i mean is, i want my predator armor to not look like kevlar, but to have its own customized look based on a template ive specified in the pool. not the other way around. i know how to work with global appearances. i used to use that but i got fed up with my soldier looking the same even after an upgrade so i drummed up that idea. also yes i tried iridar's new mod. its quite cool but i fell in love with your mod specifically because it allows better access to customizations. iridar's may be capable of making uniforms but it doesnt mean anything if it wont allow me to fully use every customization i have. also ive tested combining this and iridar's appearance mod and as he said it sorta works. this redux version have issue with keeping uniform have their customization stick, meaning whatever change you do it wont apply after returning back to soldier selection, and the original one have some crashing issue that i dont have the time or need to look up and fix.
Last edited by ArtanisKAI; 29 Nov, 2021 @ 1:52am
RustyDios  [developer] 29 Nov, 2021 @ 11:12am 
Yeah, unfortunately you either need to use this with Global and edit each soldier per campaign for the new armour type as you equip them ...

Or use Iridars Appearance Manager and the Pool Loadout options it gives ...

... to be able to have a full pre-set appearance for each type of armour.

:( I am yet to find a way to make UC work fully and correct with Iridars Appearance Manager, and this is due to how both mods manipulate a characters 'appearance store' in completely different ways. UC practically forces the game to ignore it and overwrites it, whilst AppMan heavily relies on all the entries in it being set and correct.

It's like having a food item and wanting to eat it both raw and cooked at the same time, yes it can be done but it requires such a high level of knowledge/experience to prepare it right without making it poisonous (game-breaking code).

I'm trying to work towards the same goal of having UC and AppMan work flawlessly alongside each other, because I like the level of freedom UC gives too. But the sad truth is, this may not be possible and it may come to the decision to use one or the other, but not both together :(

I'm sorry I can't be of any further assistance at this time.
ArtanisKAI 29 Nov, 2021 @ 8:14pm 
nah man. being the maker of one of xcom 2s biggest customizing mod, i can never salute you in my meager lifetime. its that big. for now as you said, ill have to let things stew for a bit. maybe you and iridar would cook up something gourmet and itll be legendary. still love both of your works.
RustyDios  [developer] 29 Nov, 2021 @ 8:26pm 
Thanks man.. I appreciate those words... but THIS mod is an adaptation of Toxic Frog's original.. so please head back to there (links at the top of mod description) and show him some praise too ;)
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